This package contains audio files and simple prefabs only. No render pipeline specific shaders, materials, or visual systems are used.Football Crowd covers the full emotional range of a British football match from the stands, recorded to give game audio, film and TV teams the crowd reactions they actually need. This goes much further than a generic cheer or a boo — every major crowd state is here in detail.The library covers angry booing, sustained groaning, multiple anticipation builds, goal cheers, chanting, singing, half-time and full-time whistle reactions, and tannoy announcements. The applause section alone splits into separate variants for chanting, multiple voices, shouting, singing and walla, with a twelve-part numbered set for detailed layering. There is also a separate section of women's football crowd recordings, captured with the same level of coverage.The distant recordings are worth noting separately. Distant applause, distant chanting and distant singing give the mixing engineer options for placing the crowd at different depths in the mix, from pitch-side right through to television broadcast distance. All the major emotional beats of a match are covered, and they cut together cleanly.All sounds are fully metadata tagged and ready for Unity.344 SFX - Football Crowd - Metadata344 SFX - Football Crowd - Demo TrackProduct details:Number of Sounds - 153Format - 48kHz, 24-Bit8 Anticipation Cheers21 Applause26 Chants Singing6 Crowd Walla6 Goal Celebrations31 Groans Near Misses10 Match Events24 Shouts Jeers21 Tannoy AnnouncementsThis package contains only audio files and simple prefabs and has no render‐pipeline dependencies.Number of Audio Wavs: 153Number of Audio Prefabs: 9Sample Rate / Bit Rate: 48Khz, 24BitDoes Audio Loop: One Shot SoundsSupported Development Platforms:Windows: YesMac: YesDocumentation Link: 344 SFX - Football Crowd - Documentation


