25 game-ready military vehicles (tracked & wheeled) made for fast performance. Features 25 custom camouflage skins per model, giving you 625 total visual variants ready to drop straight into your game25 Unique Rigs: Ranging from light scout units to heavy self-propelled artillery.625 Total Combinations: Every single vehicle comes loaded with 25 distinct camo variations (from standard forest/desert to aggressive rust and custom styles).Optimized Atlases: 4K shared texture atlases designed to keep VRAM usage low and performance locked at 60+ FPS on PC, consoles, and mobile.25 low-poly game-ready military vehicles (15 tracked, 10 wheeled). Designed for real-time strategy, top-down, and action games with maximum performance optimization.Technical Details:- Number of meshes/prefabs: 25- Minimum polygon count: 2,506 triangles (WTC-5)- Maximum polygon count: 9,069 triangles (RM-1)- Average polygon count: ~4,350 triangles per vehicle- Vertex count range: 1,333 - 4,881 vertices- Number of textures: 25 texture atlases- Texture dimensions: 4096x4096- Types of texture maps: Base Color / Albedo texture atlases- Types of materials: 25 Materials (1 optimized material per vehicle)- UV mapping: Yes, Non-overlapping- LOD information: LODs: No- Animation count: Animations: No- Rigging: Rigging: No (Turrets, gun barrels, and wheels are separated sub-objects with centered pivot points for easy scripting and rotation)- Render Pipeline: URP (Universal Render Pipeline)AI tools were used during early production to generate base camouflage pattern concepts. All 3D model geometry, topology, vehicle parts hierarchy (separated turrets, wheels, barrels), UV layouts, texture atlas baking, and material setups were created, optimized, and configured manually without AI generation.


