A stylized school campus with white-and-blue architecture, football grounds and vegetation. URP package with Built-in and HDRP adaptations included.College Raimon — Stylized School Campus Environment (Complete Scene)A fully assembled school campus with white-and-blue architecture, sports grounds, vegetation and surrounding scenery. Explore the campus exterior, football area and athletics setting in the included demonstration scene. Delivered as a Unity environment package, with a URP setup and included Built-in and HDRP adaptations.Key FeaturesFully assembled school campus environment with an included demonstration sceneDistinctive white-and-blue buildings, campus facades and sports groundsFootball and athletics areas with trees, grass and surrounding scenery658 editable FBX model assets with matching individual prefabsAssembled environment containing 658 native Mesh assets and 10,659 placed Mesh Renderers479 environment materials and 298 PNG texturesPipeline-specific PBR shaders and material setupsURP, Built-in and HDRP setups, tested with Unity 6000.2.13f1Selected grass configured without blocking collisionWhat’s IncludedOne assembled environment prefabOne Demo scene per render pipeline setupEditable FBX models, individual model prefabs and native Mesh assetsMaterials, textures, pipeline-specific shaders and demonstration sky materialMain URP .unitypackage with bundled Built-in and HDRP support packagesImport instructions and collision policyUnity environment asset package. Tested with Unity 6000.2.13f1, Linear color space.Main delivery: URP, with Built-in and HDRP adaptation packages included.658 editable FBX model assets and 658 associated individual model prefabs.658 native Mesh assets; 10,659 placed Mesh Renderers in the assembled environment.Unique mesh catalogue: 722,618 triangles and 1,099,565 vertices, not a per-frame rendering measurement.1 assembled environment prefab and 1 Demo scene per render pipeline setup.479 environment materials, plus 1 demonstration sky material.298 PNG texture files; original texture dimensions retained.3 PBR shader variants per render pipeline setup.Mesh collision configured for solid opaque scenery; selected grass is non-blocking.Selected grass: 4 source models / 875 placements, with no blocking collider assigned to those renderers.URP 17.2.0 is an installed dependency for all three setups; HDRP additionally requires HDRP 17.2.0.No glTFast package installation required. No C# script or DLL included in the native product asset catalogue.Documentation includes import/setup instructions and collision policy.AI assistance (OpenAI Codex) was used to develop the included custom Unity shaders and the demo lighting/render setup. The resulting assets were checked in Built-in, URP and HDRP using Unity 6000.2.13f1.


