20 big stylized area spells across five elements: Earth, Water, Wind, Fire and Plant. Drop them into any RPG, MOBA or action game. Works in URP, HDRP and the Built-in Render Pipeline.Stylized Element Magic Vol.01 is a set of 20 cinematic area-of-effect spells, four for each element. Each one plays out in stages (build-up, climax, aftermath) over 6.5 to 12 seconds and covers an area about 10 m across. They suit ultimate skills, boss attacks and big story moments in top-down, isometric and third-person games.Every effect is a single prefab: drag it into your scene or spawn it from code. All materials share 7 Shader Graphs with easy settings (color ramp, intensity, dissolve, softness, flow), so you can recolor and tune any effect without editing the shaders.A demo scene is included. Click the ground to cast a spell, or press Auto Play to watch all 20 in turn.20 effect prefabsEarth: Geode Bloom, Boulder Crown, Tectonic Hex, Colossus PalmWater: Bubble Cathedral, Inverted Ocean, Abyssal Maelstrom, Leviathan BreachWind: Pressure Bloom, Sky Lance Wake, Eye of the Storm, Silent VacuumFire: Phoenix Fan, Sunshard Rain, Kiln Glass, Solar Halo CollapsePlant: Spore Lantern Burst, Seed Comet, Fairy Ring, Petal TsunamiSupports URP, HDRP and Built-in with one set of shaders (Built-in: no soft edges or heat-haze bending)Unity 2022.3 or newer, Shader GraphBuilt with Unity's Particle System; no scripts needed at runtime7 Shader Graphs, 387 materials, 270 textures (64 to 2048 px), 243 meshesEffect length 6.5 to 12 s, area about 10 mDemo scene with click-to-cast and auto playURP: turn on Depth Texture and Opaque Texture in the URP Asset


