Golden Lagoon - PSX Art Deco Casino Lounge Kit
Bucefal.Hood
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Low-poly PSX-style 1930s casino lounge kit: 124 modular meshes and prefabs, 13 dithered trim sheets, a fully dressed and lit speakeasy demo scene for URP.A low-poly PSX-style kit for a 1930s art deco casino lounge: a secret speakeasy with a bar, a casino floor, billiards, a jazz stage and a lounge overlooking the night city. Built in the spirit of late-90s 3D games: chunky low-poly shapes, 15-bit dithered trim sheets and pixel-sharp point filtering.Includes a fully dressed and lit demo scene (two floors, 1800 placed objects, 107 realtime lights) and an overview scene with every asset laid out by category.FEATURES• 124 meshes, 124 ready-to-use prefabs (with colliders)• About 22,000 triangles for the whole kit, most props under 500• Modular: 2 m wall grid, 2×2 m floor and ceiling tiles, stair modules that chain into a flight• 13 trim sheets 1024×1024, one material per category, so the whole level uses very few materials• Clean pivots at the base of each mesh, real-world scale• Theatre spotlight split into head, yoke and drop rod, so it can be aimed anywhere• Point filtering for the PSX look, or switch to bilinear for a smooth oneCONTENTS• Architecture: walls, panel walls, floor-to-ceiling windows, double doors, entrance arch, columns, coffered ceiling, dais, grand staircase with brass railings• Bar: straight and corner counters, back bar with a dolphin panel, glassware cabinet, stools, cash register• Casino: slot machine, roulette table, jukebox, billiard table with 16 balls, cue, chalk, rack• Lounge: club armchairs in 3 colours, glass coffee table, stanchions with velvet rope, coat rack, palms• Stage: round stage, grand piano with bench, vintage microphone, stage stool, theatre spotlight• Lighting & Decor: chandelier, sconces, billiard pendant lamp, table lamp, dolphin globe, golden dolphin statue• Props: 8 bottles, 6 glass types, champagne pyramid, briefcase with cash, cards, poker chips, cigars, ashtray, menu and more• Paintings: 6 framed paintings, including Dogs Playing Poker• Exterior: night city backdrop and skyline for the windows• Meshes: 124 (about 22,000 triangles in total), FBX• Prefabs: 124 (MeshFilter + MeshRenderer + MeshCollider)• Textures: 13 trim sheets, 1024×1024 PNG, point filtering• Materials: 14 (URP Lit; opaque, alpha-clip, transparent, transparent two-sided) + overview ground• Scenes: 2 (demo level, overview)• Lighting: realtime point and spot lights, nothing baked; Forward+ recommended• Post-processing: URP Volume profiles included• Render pipeline: URP (17.5+). Built-in / HDRP: meshes and textures work, materials need to be re-created with the pipeline's shader• Unity version: 6000.5 or newer• LODs: none (low-poly). UVs: one channel, trim-sheet UVs. Rigging / animation: none• Code: none• Documentation: Assets/LagoonBar/Documentation/README.md


