Japanese Upscale Supermarket - Modular Environment
Nimikko
$92.39
$131.99
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A complete, fully stocked Japanese supermarket for URP: 1,273 game-ready prefabs with LODs and colliders plus a lit demo scene, ready to drop into your game or film.A complete mid-size suburban Japanese supermarket, stocked and ready to walk through: a single-storey sales floor of about 1,500 m² with every department, fully dressed shelves and cases, checkouts, the entrance and a slice of the car park outside. Bright at the shelves and dark above them: a black open ceiling with ducts, linear LED pendants and track spots, a wood-slat bulkhead with lit department lettering, light porcelain and wood-look floors.What's insideDepartments: produce, fresh fish with an ice counter, meat, daily foods and dairy, deli, sushi, bakery, frozen, drinks, liquor, grocery and household aislesNumbered grocery aisles of double-sided gondolas (236 half-bays) with end caps, refrigerated wall cases, reach-in freezers with glass doors, freezer islands, flat and island cases, produce tables and stands1,910 pre-dressed shelf and case fills with hundreds of invented products (packaged goods, drinks, fresh food, bread, frozen food), price cards and POP signsCheckout area: 8 lanes (6 semi-self with pay stations, 2 staffed), 6 self-checkout kiosks, bagging counters, basket rests, impulse racks, service counter, ATMEntrance: two glazed vestibules with automatic doors, shopping carts (including child-seat and kids' car carts), basket stacks and dollies, umbrella and notice standsWork rooms seen through glass (fish, meat, deli, bakery), staff, office and toilet doorsCeiling: black deck, beams, ducts, sprinklers, speakers, cameras, aisle signs, department fascias, section hangersExterior: facade with lit store sign, canopy, paved apron, parking bays with lines, light poles, planters, parked bicyclesStore name, product brands, packaging, posters and signs are all original and fictional: no real brands or storesNumber of textures220 (PNG)Texture dimensions4096 x 4096 (45), 2048 x 2048 (142), 1024 x 1024 (19), 512 x 512 (13), 64 x 64 (1)Polygon count of Japanese Supermarket5,146,250 triangles over 1,273 unique meshes (LOD0); the demo scene with every placed instance: 10,829,360 trianglesMinimum polygon count2 triangles (floor sticker)Maximum polygon count24,247 triangles (tree)Number of meshes/prefabs1,273 meshes / 1,388 prefabs (1,273 base prefabs + 115 material variants)Rigging: Yes/NoNoAnimation count0Animation type listNoneUV mapping: Yes/NoYes (UV0 material UVs at real-world scale, UV1 non-overlapping lightmap UVs)LOD information (count, number of levels)1,273 meshes with LODs, 4 levels each (LOD0-LOD3, LOD Group set up with culling)Types of materials and texture maps (e.g., PBR)PBR metallic (URP Shader Graph): 229 materials (114 surfaces + 115 atlas variants) on 4 graphs (opaque, alpha-clip,two-sided alpha-clip, glass). Maps: Base Map (88), Normal Map (61, OpenGL), Mask Map (69: metallic, AO, smoothness),Emission Map (2)


