Animated organic liquid meshes, modular cave pieces, custom liquid materials, fog, a foliage painter, and DBSequencer. Includes day and cave demo scenes.URP is the default. For Built-in or HDRP, import the matching .unitypackage from LiquidWorld/RenderPipelines. Install URP/HDRP 14 for Unity 2022.3 or 17 for Unity 6. Each pipeline includes its own materials, settings, and demo scenes.Liquid World comes with animated boils, bursts, rising drops, bubble emitting pipes, bulging tubes, small volcanoes, inch worms, and centipedes. Also includes modular tunnel meshes and 2 demo scenes (day scene and cave scene as seen in video).Vertex Animated randomized liquid meshesCustomized the liquid materialsFog toolPost processing toolSimple Foliage Painter toolDBSequencer toolOptimized with lods and separate simplified shadow meshes and shadow cullingSimple foliage Paint Places instances with randomized animation phases, LODs, draw distances, animation distances, and shadow culling. DBSequencer Included for camera shots, property animation, fades, and previews.URP is ready to use. Built-in and HDRP content is included as optional packages. Separate uploads support Unity 2022.3 and Unity 6.Support: bergdavi@gmail.comWebsite: https://borderlinealc.com/30 base mesh and object prefab variants: 24 animated and 6 static.LOD0 meshes: 92–6,016 triangles each.24 looping vertex texture animations. No skeleton rigs.UV mapped. Meshes are supplied as native Unity Mesh assets.Three LOD levels: full detail, approximately 50%, and approximately 25% of the original triangles.50 mesh textures: two 1024 × 1024 surface maps and 48 VAT data textures. VAT data dimensions range from 820–3018 pixels wide and 184–421 pixels high. Demo reflection assets are also included.Custom liquid materials support color, roughness, metallic, normal intensity, emission, animated mapping, and reflection controls.Two demo environments: Liquid Day and Liquid Caves.Includes Simple Foliage Painter, Fog Volume, post processing, and DBSequencer.Unity 2022.3.62f3: URP/HDRP 14. Unity 6000.0.66f1: URP/HDRP 17.URP base package. Import the matching optional package for Built-in or HDRP.Keep VAT texture dimensions and vertex mapping intact. The animation data is pre-baked.I originally published assets in another store and now used AI to assist to migrate the assets to Unity. Ai was used for the migration code and documentation. AI also added the texts over the original screenshots visible on asset store page.


