Samurai Realm VOL 2 : Expanded & Lightweight Edition
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SAMURAI REALM - Expanded & Lightweight Edition
With more props and toolsOptimized Edition — Expanded & Lightweight CollectionBuild your Japanese feudal-era world with a lightweight, optimized asset collection featuring expanded environment content, additional props, and useful development tools. Includes:Optimized Humanoid characters with animationsExpanded environment & prop collectionImproved modular building kit with easy snappingCustomizable pre-built buildings & modular assetsOptimized models, textures, materials & prefabsGrass & tree textures for easy foliage setupLantern, lamp & streetlight lighting + emission setupDay/Night Cycle ToolVegetable Filler ToolWater ShaderMeasurement ToolNew ready-to-use demo level A great choice for projects that need more variety, faster workflows, and a dramatically smaller package sizeTECHNICAL SPECIFICATIONS & ASSET DETAILSTEXTURE INFORMATION- Number of Textures: 20 total (11 Model & Environment textures, 6 Baked Lightmaps/Reflection Probes, 3 UI/Icons)- Texture Dimensions: * Palette / Main Model Atlas: 4096 x 4096 (TEXTURE_PATTERN_OG.png) * Secondary Palette: 256 x 256 (TEXTURE_V2.png) * Terrain Normal Map: 1024 x 1024 * Base Color & Normal Maps: 512 x 512 * Foliage: 1000 x 600 * Bamboo: 746 x 1102 * Lightmaps: 512 x 512GEOMETRY & POLYGON COUNT- Total Polygons (All Models): 219,714 Polygons (337,348 Triangles, 219,066 Vertices)- Average Polygon Count: ~959 Polygons per model- Minimum Polygon Count: 6 Polygons (wooden_plank, Floor_Carpet_End)- Maximum Polygon Count: 29,972 Polygons (House2)POLYGON COUNT BY MODEL CATEGORY- Houses & Buildings (5 models): 61,987 total polys (Avg: 12,397 polys)- Props (98 models): 60,651 total polys (Avg: 618 polys)- Characters (12 models): 51,305 total polys (Avg: 4,275 polys)- Trees & Foliage (32 models): 29,746 total polys (Avg: 929 polys)- Modular Building Kit (49 models): 8,486 total polys (Avg: 173 polys)- Weapons (16 models): 5,833 total polys (Avg: 364 polys)- Foods & Items (17 models): 1,706 total polys (Avg: 100 polys)POLYGON COUNT BY CHARACTER MODEL- lady_samurai: 7,360 Polygons (7,422 Triangles)- lady_red: 6,505 Polygons (6,505 Triangles)- samurai: 5,749 Polygons (5,749 Triangles)- lady_black: 5,682 Polygons (5,682 Triangles)- lord: 4,412 Polygons (4,412 Triangles)- shinobi: 4,402 Polygons (4,402 Triangles)- merchant: 3,862 Polygons (3,862 Triangles)- Archer: 3,526 Polygons (3,526 Triangles)- blacksmith: 2,680 Polygons (2,680 Triangles)- ninja: 2,632 Polygons (2,632 Triangles)- monk: 2,252 Polygons (2,252 Triangles)- farmer: 2,243 Polygons (2,626 Triangles)MESHES & PREFABS- Number of Prefabs: 239 Prefabs (.prefab)- Number of FBX Files / Meshes: 229 FBX Files (.fbx) with 417 total sub-meshesANIMATIONS- Animation Count: 16 Unique Animations (Embedded across 12 character models, 10-13 animations per character)- Animation Rig Type: Generic- Animation List: 1. idle / idle.007 2. walk_normal 3. run 4. attack 5. hit 6. death 7. jump 8. fall 9. land 10. equip_holster_weapon 11. action_pick / action_pick.001 12. action_bow 13. hammerLOD INFORMATION- LOD Count: 0 (No LOD levels configured; 1 base LOD0 mesh level)MATERIALS & SHADERS- Number of Materials: 11 Material Files (.mat)- Material Type: PBR (Physically Based Rendering) Lit Materials- Shaders Used: Universal Render Pipeline (URP) Lit Shader & Custom SamuraiWater Shader- Texture Map Types: Base Color / Albedo, Normal Maps (DX & GL), Emission Maps, Directional Lightmaps & Reflection ProbesUsed AI for concept developing progress


