HOLLOWMERE - Stylized Haunted Victorian Manor (Modular Horror Environment)
SoulDesignStudio
$43.99
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A stylized haunted Victorian manor for URP: 230 modular pieces on a 1 m grid, a complete baked demo house with grounds, three colour palettes, LODs and colliders.Built for the Universal Render Pipeline (URP 14+, Unity 2022.3 or newer) in Linear color space. Materials are standard URP Lit; the demo scene uses baked lighting, light probes and reflection probes.A haunted Victorian manor you can open and walk through straight away, and take apart to build your own houses. Every piece snaps to a 1 m grid on 4 m modules.Built for horror, psychological-horror, exploration, co-op ghost-hunting, mystery and escape-room games, and for level designers who need a finished-looking haunted house fast.Build haunted houses, manors, mansions, vicarages and country estates, from the cellar to the attic, plus the grounds around them. Transition walls let rooms of different styles meet cleanly.Demo scene "Hollowmere Manor": a 24 x 16 m house on three storeys plus a cellar. Entrance hall with grand staircase, parlor, library with a bookcase secret door, study with billiard table, dining room and kitchen on the ground floor; gallery landing, master bedroom, nursery, guest room, sewing room, bathroom, servant hall and store room upstairs; attic with dormers and a cellar with boiler and wine racks. Outside: corner turret, porch, bay windows and fenced grounds with fountain, gazebo, well, greenhouse, mausoleum and graveyard. Lighting is baked, with light probes, reflection probes and post-processing.Three colour palettes (Gothic, Faded, Ashen) ship as separate prefab sets, so you can switch the mood of a whole house by swapping prefabs or materials.Render pipeline: URP 14+ (Unity 2022.3 or newer), Linear color space230 prefabs per palette, 3 palettes (Gothic, Faded, Ashen)60 walls, 9 floors (2 with a working hatch), 5 ceilings, 8 trims, 4 stairs, 5 door sets incl. a bookcase secret door, 56 furniture pieces, 18 small props, 5 light fixtures, 4 bathroom fixtures, 4 wall details, 6 debris sets, 37 exterior and 9 garden piecesDemo scene with baked lighting, light probes, reflection probes and post-processing, plus an overview scene with every asset1 m grid, 4 m modules; walls 3.5 m high, storeys 3.6 mPolygon count: 370k triangles at LOD0 and 206k at LOD1 in total; median 1,005 per asset (LOD0), range 12 - 15,680 (grand staircase)2 LOD levels per part; convex mesh colliders, doorways, porches and stairs stay walkableURP Lit materials; Base Color per palette + mask map (metallic, AO, smoothness); 1024 px architecture, 512 px propsUV mapped; no rigging, no animation; doors, gates, hatches and the secret door are separate children, ready to animate


