A complete tense rifle locomotion set for male characters — a guarded, alert stance with the rifle held low and ready, built for survival, horror, stealth, military and thriller gamesThis pack includes 93 motion capture animations covering tense rifle walk and jog in 8 directions, turn starts, moving turns, direction changes, turn in place, idle and gestures, relax / tense transitions and hit reactions. Every clip was captured on a Vicon optical motion capture system and hand-cleaned.Package contents:Tense Rifle Locomotion- 8-directional Walk (F, FL, FR, L, R, B, BL, BR) with Start / Loop / End cycles (24)- 8-directional Jog with Start / Loop / End cycles (24)- Walk Turn Starts from idle 90° / 180°, Left / Right (4)- Jog Turn Starts from idle 90° / 180°, Left / Right (4)- Walk moving turns 90° / 180°, Left / Right (4)- Jog moving turns 90° / 180°, Left / Right (4)- Walk Box direction changes between Forward / Back / Left / Right (12)- Turn in place 90° / 180°, Left / Right (4)Idle, Transitions & Reactions- Tense Idle and 2 Gestures (3)- Relax to Tense and Tense to Relax transitions (2)- Light hit reactions – Front / Back / Left / Right, the character recovers in place (4)- Heavy hit reactions – Front / Back / Left / Right, the character is pushed back and regains his stance (4)Also included:- Male dummy character prefab with rifle, fully rigged and textured, ready to drop into your scene- AK-style rifle prefab with PBR textures (Body / Mag / Other)- Ready-to-use Animator Controller for every animation- Organized demo scene showing all 93 animations in labeled groups- Animation List (PDF) with every clip nameTechnical details:- 93 motion capture animations at 120 FPS- Captured on a Vicon optical motion capture system and hand-cleaned- Generic rig using the UE5 skeleton (root / pelvis / weapon_r …) — works with any character on the same skeleton- Root Motion driven (Root Node: root) — enable Apply Root Motion on the Animator to move the character through the world- All clips share a single avatar (Copy From Other Avatar), so the animation preview shows the included character- Weapon attachment ready via the weapon_r bone- Clean, consistently named clips (AS_M_Tense_Rifle_*)- Built-in Render Pipeline (materials use the Autodesk Interactive shader)Ideal for:Survival horror, stealth and tactical shooters, third-person shooters, military games and alert AI / NPC characters.Number Of Animation : 93Number Of Animator Controller : 93Number Of Prefab : 2 (Male Character with Rifle, Rifle)Number Of Skeletal Mesh : 2Number Of Material : 5Number Of Texture : 24 (2048 x 2048)Number Of Demo Scene : 1Number Of Avatar : 1 (shared by all animations)Documentation : Animation List (PDF)Character Mesh : 73,836 vertices / 124,556 trianglesRifle Mesh : 28,287 vertices / 42,500 trianglesMotion Capture : Vicon optical motion capture system, hand-cleanedAnimation Frame Rate : 120 FPSTotal Animation Length : ~5.1 minutesRig Type : Generic (UE5 Skeleton)Animation Type : Root Motion (Root Node: root) on all Walk, Jog, Turn Start, moving Turn, Box, Relax to Tense and Heavy Hit clips; Turn In Place rotates the root; Idle, Gesture, Tense to Relax and Light Hit clips stay in placeRender Pipeline : Built-inUnity Version : 2022.3 or newer


