RT Decal System is a flexible Unity decal toolkit for placing, painting, splining, baking, and optimizing decals for roads, environments, graffiti, dirt tracks, markings, posters, and more.Designed and tested for the Universal Render Pipeline (URP). Built-in Render Pipeline, HDRP, and Custom Render Pipelines are not supported in this release.RT Decal System gives Unity developers a complete workflow for creating and placing decals directly inside the editor.Use it for road markings, lane arrows, graffiti, posters, dirt tracks, skid marks, cracks, stains, manholes, environmental details, and custom imported PNG decals.The system supports manual Scene View placement, surface conforming, spline-based decal generation, layered spline painting, road-marking workflows, baking, LOD, distance culling, and mobile-oriented optimization tools.Standard edition includes a curated starter decal library and full support for importing your own prepared PNG decals.Designed for racing games, driving games, open-world environments, roads, tracks, parking areas, urban scenes, and other decal-heavy projects.Render Pipeline: URP.• Manual Scene View decal placement• Surface-conforming decals• Custom PNG import support• Spline decal generation• Layered manual spline painter• Road marking workflows• Dirt track creation• Baking and atlas tools• Tight-alpha mesh optimization• LOD support• Distance culling• Centralized runtime decal management• Mobile-oriented optimization options• Demo scenes included• Video tutorials included• URP supported• Requires Unity Splines and Unity Mathematics packagesAI tools were used to assist with the creation of some decal artwork and visual content included in the package. All generated content was reviewed, edited, organized, and integrated into the final asset by the publisher.


