15 animated pixel art prehistoric creatures for 2D games. Each includes five animation clips, individual 64×64 PNG frames, a prefab, and an Animator Override ControllerThe pack includes 15 side-view prehistoric creatures:AnkylosaurusBrachiosaurusCeratosaurusDimetrodonGallimimusIguanodonPachycephalosaurusParasaurolophusPteranodonSpinosaurusStegosaurusTherizinosaurusTriceratopsTyrannosaurus rexVelociraptorEach creature has idle, movement, attack, hurt and death animations. You can use the included animation clips as they are, or edit and duplicate the individual PNG frames to create your own clips.The prefabs use a shared Animator Controller with a separate override for each creature. You can use this setup as a starting point or create your own Animator Controller. The demo scene lets you preview the included animations.Gameplay movement, combat, health and AI systems are not included.- 15 right-facing characters- 75 character animation clips, five per creature- 419 individual transparent PNG frames, 64 × 64 px; no sprite sheets- 15 prefab variants and one base prefab- One shared Animator Controller and 15 Animator Override Controllers- One demo sceneFrame counts per animation: Idle — 2; Walk — 8–13; Attack — 4–15; Hurt — 3–4; Death — 5–12. Pteranodon's movement animation is a 5-frame flight cycle.PixelLab was used to generate the initial animation frames for the creatures. The generated animations were manually edited and refined, including pixel-level corrections, frame cleanup, consistency fixes, and animation adjustments. The background image used in the demo scene was generated using OpenAI's image generation tools.


