A collection of 5 stylized hand-painted fantasy creatures, including Skeleton, Goblin, Orc, Rock Golem, and Troll. Fully rigged characters with 6 animations.Used the new input system for the demoStylized Hand-Painted Fantasy CreaturesBring your game world to life with this collection of 5 stylized hand-painted fantasy creatures! Featuring unique designs, colorful hand-painted textures, and a variety of character animations, this pack is ideal for creating fantasy worlds, RPGs, action games, and adventure experiences.Included CharactersSkeletonGoblinOrcRock GolemTrollFeatures5 Stylized Fantasy CreaturesHand-Painted TexturesFully Rigged Characters6 Ready-to-Use Animations Per CharacterDistinctive Designs and SilhouettesGame-Ready 3D ModelsSuitable for a Wide Range of Fantasy ProjectsIncluded AnimationsEach character includes the following animations:IdleWalkRunJumpAttackImpactArt StyleThe characters feature a colorful, stylized appearance with hand-painted textures, exaggerated proportions, and distinctive visual details. Their consistent art style makes them easy to combine within the same game world.Perfect ForRender Pipeline SupportThis package includes Built-in, URP, and HDRP material configurations.If the materials appear pink or do not render correctly after importing, simply navigate to:Assets → Hodaart → [Package Name] → PackagesThen double-click the package that matches your project's Render Pipeline:Built-In → For Built-in Render PipelineHDRP → For High Definition Render PipelineIf you are using URP, no additional setup is required.--- ASSET LIST (5 UNIQUE CHARACTERS) ---Goblin: vertices: 13,183 triangles: 26,094Orc: vertices: 13,955 triangles: 27,626Rock Golem: vertices: 3,544 triangles: 6,976Skeleton: vertices: 11,092 triangles: 21,906Troll: vertices: 4,276 triangles: 8,404TOTAL: objects=5, vertices: 46,050 triangles: 91,006--- TECHNICAL DETAILS ---Textures: 2K PBR workflow (can be downscaled in Unity for optimization).Optimization: Low poly meshes optimized for real-time performance.Setup: Prefabs are pre-configured; just place them in your hierarchy.Texture resolution: 2048x2048Texture maps included: Albedo (Base Color)Materials: 1 material per mesh (optimized for performance)UVs: Non-overlapping, optimized for game use


