This package contains audio files and simple prefabs only. No render pipeline specific shaders, materials, or visual systems are used.Eastern Fantasy draws from a set of real physical instruments played and recorded with space and texture in mind. The library covers Tibetan singing bowls, waterphones, ocean drums, rainsticks, thunder drums and wind whistles, alongside a set of named short musical motifs that capture specific moments of Eastern atmosphere.The motif section covers pieces like Chaos Chakras, Festival Moon, Mountaintop Tea Ceremony, Temple Showdown and a Zen series, each one sitting at the short end where a scene or game moment needs a musical gesture rather than full underscore. These sit naturally in games, animation and film sequences that want Eastern character without a full orchestral arrangement.The physical instrument recordings are where the library earns its depth. Every instrument is documented across multiple performance types including continuous recordings, impacts, pass-bys, risers and whooshes, giving editors and sound designers a full set of raw material to work from. Pitch the bowl recordings down for drone beds, layer the waterphone risers under trailer cuts, or use the rainstick and ocean drum recordings as textural elements in your own designs.All sounds are fully metadata tagged and ready for Unity.344 SFX - Eastern Fantasy - Metadata344 SFX - Eastern Fantasy - Demo TrackProduct details:Number of Sounds - 253Format - 48kHz, 24-Bit17 Bells Designed15 Drones152 Instrument Tones38 Musical Performance31 StingersThis package contains only audio files and simple prefabs and has no render‐pipeline dependencies.Number of Audio Wavs: 253Number of Audio Prefabs: 5Sample Rate / Bit Rate: 48Khz, 24BitDoes Audio Loop: One Shot SoundsSupported Development Platforms:Windows: YesMac: YesDocumentation Link: 344 SFX - Eastern Fantasy - Documentation


