Simplest way to improve your Game Feel and Juice Out your games.Juice your games with reusables and customizables building blocks. No complex setup. No specific requirements. Just straight forward.This free trial version has limited features and is less optimized than the full paid versionIncluded in trial version :Effects related to transform position and scale. In both world and local space.Exemple of usages :Camera ShakesKnockback : quick displacement from an impactWobble : rhythmic side-to-side movementBreathing : subtle position movementSquash & stretchShrink : scale down when disappearingetc ...Of corse, you can combine any number of effects for even more juice !How it works :Add the Feel component to your GameObjectCompose an animation group from multiple animation layersReuse your group over all your applicationTrigger the juice with one single line of code, from anywhere, on one, many or even all your GameObjectsTutorials : How to think about juice and how to juice a combat scene (~25 min)Make and Juice a Resource Bar (~22 min)Juice a Breakout Game (~10 min)




