An assembled village with buildings, shops, streets and vegetation, including editable FBX sources, a URP demo scene, and Built-in/HDRP adaptations.Main package: URP 17.2.0. Built-in and HDRP adaptations are included. Use Unity 6000.2.13f1 and Linear color space. Install HDRP 17.2.0 before importing its adaptation. Use one render pipeline per project; see README for Graphics and Quality setup.Konoha — Stylized Village Environment (Complete Scene)A fully assembled village with colorful architecture, shop fronts, streets, vegetation and surrounding scenery. Explore the village streets, building exteriors and landscaped areas in the included demonstration scene. Delivered as a Unity environment package, with a URP setup and included Built-in and HDRP adaptations.Key FeaturesFully assembled village environment with an included demonstration sceneColorful buildings, distinctive rooftops and village shop frontsStreets, trees, grass and surrounding terrain222 editable FBX model assets with matching individual prefabsAssembled environment containing 1,221 native Mesh assets and 1,221 placed Mesh Renderers121 environment materials and 115 texturesPipeline-specific PBR shaders and material setupsURP, Built-in and HDRP setups, tested with Unity 6000.2.13f1Selected grass configured without blocking collisionWhat’s IncludedOne assembled environment prefabOne Demo scene per render pipeline setupEditable FBX models, individual model prefabs and native Mesh assetsMaterials, textures, pipeline-specific shaders and demonstration sky setupMain URP .unitypackage with bundled Built-in and HDRP support packagesImport instructions and collision policyUnity: 6000.2.13f1, Linear color space.Render pipelines: URP 17.2.0 main package; Built-in and HDRP 17.2.0 adaptations included. Install HDRP before importing its adaptation.Source models: 222 editable FBX models and 222 individual prefabs.Assembled environment: 1,221 native mesh chunks/renderers; 3,449,128 raw triangles. The 79 building assemblies do not represent 79 unique designs.Materials: 121 product materials: 93 opaque double-sided, 27 alpha-masked front-facing, one opaque front-facing. Demo sky materials are separate.Textures: 115 distinct textures from 119 source image references. Widths 64–3,072 px; heights 64–2,048 px. Original dimensions retained.Collisions: Mesh collision configured for solid opaque scenery; selected grass is non-blocking. Demo: Assets/KonohaVillageV2/Demo/KonohaVillageV2_Demo.unityOpenAI Codex assisted the development of conversion/export code, custom Unity shaders, demo lighting and render setup, validation scripts and documentation. Existing source meshes and textures were preserved or converted; no model or texture artwork was generated during this preparation. This disclosure describes the current preparation, not the historical production methods of the source artists.




