Lumina Stylized VFX Pro - 199 Game Effects
Lumina Studio
$19.24
$27.49
30%OFF
(no ratings)
Jump AssetStore
199 stylized VFX for URP: slashes, hits, muzzles, spells, explosions, ice, auras, status effects, UI and ambient loops. Plain Shuriken prefabs, no code needed.Lumina Stylized VFX Pro is a library of 199 ready-to-use stylized effects for the Universal Render Pipeline in 17 categories: everything in Lite plus 100 more, including elemental slashes and rounds, a mushroom cloud, fireworks, fire rings and walls, a black hole, crystal bursts and ice beams. Every prefab is a different effect, and all of them share one look: soft painterly smoke, shaded toon fire, faceted crystals with glowing cracks, clean HDR glows and readable silhouettes.17 categoriesMelee (16): everything in Lite plus combo 2, cross, vertical, ice, lightning and holy slashes, slash arc, parryMuzzle (11): rifle, pistol, SMG, shotgun, sniper, rocket; fire, electric, ice, laser and plasma roundsImpact (15): bullet, concrete, metal, spark, blood; fireball, lightning, frost, poison, arcane, plasma, shadow, holy; electric and toxic roundsExplosion (14): grenade, mushroom cloud, firework, cartoon, mini, dust; ice, holy, plasma, electric, toxic, space; flashbang, shockwaveFire (11): torch, campfire, burning ground, ignite, flame burst, pillar, fire ring, fire wall, inferno, blue fireSmoke (9): smoke and poison gas grenades, smoke bomb, dirt burst, dust motes, steam, chimneyElectric (10): arc, discharge, orb, strike, zap, charged, field, shield, short circuit, tesla coilAura (13): buff, fire, frost, holy, lightning, toxic, nature, water, arcane, blood, void, power, shadowHeal (10): burst, mana, regeneration, revive, zone, barrier, potion, cleanse, lifesteal, healing waveStatus (10): poison, stun, bleed, freeze, slow, ghost, curse, haste, rage, shieldEnvironment (16): leaves, fireflies, rain, snow, fog, portal, gold burst, dust storm, ash, light shaft, crate break, wind, lava, magic crystalWater (9): splash, ripple, bubbles, bubble pop, fountain, drip, geyser, wave crash, bullet hitUI (12): click, level up, pickup, selection, target, waypoint, alert, quest marker, critical, coin pickup, highlight, hit markerSpawn (11): teleport, despawn, summon, respawn, death (blood / bloodless), beacon, destroy, thunder, digital, soul collectProjectile (6): fireball, frost, lightning, arcane, poison, tracerMagic (14): fire, ice, arcane, holy and dark cast circles, meteor, black hole, tornado, earth and ice spikes, frost nova, holy lightIce (12): orb, lance, beam, crystal burst, shatter, encase, wall, shield, frozen ground, frost mark, snow burst, charge-upNo code needed. Drag a prefab into the scene: it plays on awake and disables itself when it ends. An optional VFXController adds Play / Stop, scale, tint, quality levels and pooling (VFXPool).Quality levels. Low / Medium / High per effect: layers and lights marked [Med] / [High] switch off on lower levels for mobile.Demo scene included with an effect browser: categories, grid view, quality switch, slow motion, a moving emitter for trails and a 1.8 m figure for scale.Grow with your project. Ultimate (322 effects) contains every Pro effect with the same files and GUIDs and adds the hero effects: crystal eruptions, earth splitter, storm boss blast, fire tornado, ice comet, blizzard and more. Import it over Pro: your scenes keep their references and nothing is duplicated. Already own Lite? Pro imports over it the same way.Key features199 effect prefabs, every one a different effect, in 17 categoriesOne consistent stylized look: painterly smoke, toon fire, crystal and rock meshes with glowing cracksPlain Shuriken prefabs: play on awake, no scripts requiredVFXController + VFXPool: play, stop, scale, tint, quality, poolingLow / Medium / High quality levels per effectLights through the Particle System Lights module (no scripts)Two URP shaders (Uber particle + distortion), SRP Batcher compatible, GPU instancing for mesh particlesBonus library: color ramps, masks, noise, procedural flipbooks and meshes for making your own effectsDemo scene with an effect browserFull catalog (descriptions, particle counts) and integration guideUpgrade path: Lite → Pro → Ultimate with the same files and GUIDsRender pipeline: URP 17.0 or newer only. Built-in and HDRP are not supported.Unity: 6000.0 or newer (tested on 6000.0.75f1). Forward or Forward+ renderer. Desktop and mobile.Contents: 199 prefabs, 819 materials, 60 textures, 12 meshes, 2 shaders, 1 demo scene, 7 runtime scripts + 1 demo script.Effects: Shuriken ParticleSystem; loops (auras, status, projectiles, ambient) and one-shots.Post-processing: authored for ACES tonemapping + Bloom (profile included in the demo).URP asset: soft particles need Depth Texture; distortion layers (High quality only) need Opaque Texture.Documentation: README.md, Documentation/Catalog.md, Documentation/IntegrationGuide.md, CHANGELOG.md.I used AI tools to assist in creating and setting up the demo scene for my package. AI helped streamline the scene creation process and improve the overall presentation of the package.




