A cozy, blocky low-poly forest camp: 22 models (trees, rocks, tent, campfire, lanterns, modular fence and paths) sharing one atlas and one URP material. Demo scenes included.Built for URP. Tested on Unity 2022.3.62f3 LTS (URP 14.0.12) and Unity 6000.4.3f1 (URP 17.4.0). Built-in/HDRP: models and textures import, but the included material uses URP/Lit and appears pink; switch it to Standard or HDRP/Lit and reassign the albedo and emission maps. Demo post-processing is URP-only. No third-party dependencies.Emberpine Camp is a small but complete forest campsite in a chunky, hand-painted cube style. Drop the prefabs into your scene and build a cozy clearing in minutes: tall layered pines, birches, mossy rocks and logs, a canvas tent, a crackling campfire with a cooking pot, swaying lanterns, benches, crates, a trail sign, a modular fence and plank paths.Every model is built to real-world scale (1 unit = 1 m) with its pivot at the base, so the props fit standard characters and snap together cleanly. All models share one texture atlas and one material, which keeps draw calls low and makes recoloring easy: edit a single PNG and the whole pack updates.The campfire and the lantern post have looping animations, and the lights have an optional soft flicker. Colliders, static flags and lightmap UVs are already set up where they are needed.Two pine and birch styles are included: Classic, with crisp tiered edges, and an alternative with clustered foliage. Use either one, or mix them.Suitable for:- cozy and casual games- survival and crafting- RPG and adventure- top-down, isometric and third-person cameras- prototypes and game jamsTwo demo scenes are included: a fully dressed campsite and a labelled showcase of every prefab.- 22 unique models (FBX), 23 prefabs (incl. fence end post)- Polycount: 10–283 triangles per model; ~3.3k for one of each- Demo campsite: 16,255 triangles, 1 material- 1 shared material (URP/Lit) with emission for fire and lantern glass- Textures: 1024x512 albedo + 1024x512 emission (same UVs), pixel-art style, Point filter, 16 texels per meter- Non-overlapping UVs; lightmap UVs generated on import for static props- Real-world scale (1 unit = 1 m), pivots at base center- Modular pieces: 2 m fence segments + end post, 2 m plank path tiles, 4 m ground tiles, 0.75 m stackable crates- Animations: campfire flicker (1.2 s loop), lantern sway (3.0 s loop), with Animator controllers- Colliders on relevant prefabs (box, capsule, convex); none on small scatter props- Point lights on campfire and lanterns, with an optional flicker script- Static flags set on non-moving props- No LODs (all models are under 300 triangles)- No rigging- 2 demo scenes (campsite + showcase), documentation included- Render pipeline: URP. Tested on Unity 2022.3.62f3 LTS (URP 14.0.12) and Unity 6000.4.3f1 (URP 17.4.0)- No third-party dependenciesCreated with AI assistance (Claude by Anthropic) using procedural modeling and texturing scripts in Blockbench, directed and reviewed by the publisher. All models and textures are original to this pack; no third-party or scanned assets are used. Tested in Unity 2022.3 LTS and Unity 6 (URP).




