Audio To Code Generator (Indie Edition)
Bizzle Studios
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Convert AudioClips into optimized C# procedural code arrays. Features 4 export formats, DSP audio tuning, real-time waveform display, and interactive demo scene for lightweight game builds.Fully compatible with all Unity render pipelines, including Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP). As this is a pure audio processing tool and editor utility, it operates independently of graphics rendering pipelines.Audio to Code Generator (Indie Edition) is a powerful Unity Editor tool designed to transform your AudioClips directly into C# code arrays for seamless procedural audio playback.Eliminate heavy audio files from your build, reduce package sizes, and create dynamic retro or platformer sound effects completely driven by pure C# code!Why Convert Audio to Code?• Ultra-Lightweight Builds: Embed sound effects directly in code without bundling physical audio files (.wav / .mp3).• Procedural Audio: Generate and manipulate sound on the fly for retro games, dynamic pitch shifts, and responsive SFX.• Instant Playback: Zero asset loading delays or bundle caching required.4 Powerful Export Formats:1. Gzip + Base64: Compressed string format ideal for larger sound effects to keep code size compact.2. Lazy AudioClip Provider: Generates clips on-demand to save memory until the sound is actually needed.3. Raw PCM 16-Bit Array: Raw byte array format designed for low-level DSP processing and custom audio pipelines.4. Standalone MonoBehaviour Component: Drag-and-drop ready script component that plays your sound immediately.Key Features:• One-Click Conversion: Select any AudioClip and generate C# code in seconds.• Real-Time DSP & Audio Tuning: Adjust Volume Gain, Playback Speed, Pitch Shift, and 0dB Auto-Normalization before generating.• Waveform Visualizer: Live waveform preview with precision trimming and transport controls (Play, Stop, Loop).• Multi-Slot Workflow: Manage and test multiple audio slots per window.• Interactive Demo Scene: Includes a plug-and-play sample scene with on-screen UI buttons demonstrating procedural audio synthesis.Third-Party Notices:Asset uses WSOLA and Hermite DSP algorithms under the MIT License; see Third-Party Notices.txt file in package for details.Support:• Email: bizzlestudios123@gmail.com• 1 Core Engine Assembly (AudioToCodeGenerator_IndieEdition_Core.dll)• 1 Custom Editor Launcher Script• 1 Interactive Demo Scene (with sample script & documentation)• Supported Render Pipelines: Built-in, Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP)• Target Platforms: Windows, macOS, Linux (Unity Editor tool)• Minimum Unity Version: Unity 2022.3 LTS or higher• .NET Target: .NET Standard 2.1 / .NET Framework 4.x• Audio Channels: Full Mono (1-Channel) & Stereo (2-Channel) support with size-reduction Mono downmix option• Default Sample Rate: 44100 Hz (configurable)"AI Disclosure: This asset is a deterministic audio utility tool. The tool itself does not use Generative AI at runtime to create content; it converts user-provided AudioClips into C# byte arrays using standard DSP and Gzip algorithms. However, generative AI tools (such as LLM coding assistants) were utilized during the development process to assist in writing and optimizing portions of the C# Editor script and DSP logic."




