A RGD-5 is a hand fragmentation grenade. Model is game-ready with 2K PBR textures, a URP material, a prefab with a collider and a demo scene.A detailed RGD-5 fragmentation hand grenade, ready to drop into first-person shooters, survival games, military simulations and inventory or item showcases.The model is built at real-world scale (114 mm tall), so it fits a character's hand and your physics without any rescaling. A single mesh with one material keeps it cheap to render: the grenade costs one draw call.The PBR textures show a worn olive-green body with chipped paint, stamped factory markings, and a steel fuse, lever and pull ring. The material uses the URP Lit shader, with metallic, ambient occlusion and smoothness packed into one mask map following the URP documentation.The prefab comes with a convex Mesh Collider: add a Rigidbody and the grenade is ready to be thrown, dropped or picked up.A demo scene shows a standing and a lying grenade with lighting and post-processing.Requires the Universal Render Pipeline (URP).Render pipeline: Universal Render Pipeline (URP), made with Unity 6000.3 LTS and URP 17.3Real-world scale: 114 mm tall, 59 mm body diameter (1 unit = 1 m)Triangles: 4,382Vertices: 3,369Meshes: 1, one material, one draw callTextures: 3 PNG textures, 2048 x 2048Texture maps: Albedo, Normal, Metallic / Occlusion / Smoothness mask (R = Metallic, G = Occlusion, A = Smoothness)Material: URP Lit, metallic workflowPrefab: 1, with a convex Mesh ColliderLODs: NoRigging: NoAnimation: NoDemo scene: YesDocumentation: Readme included




