16 Editor tools in one hub: physics drop, surface snapping, batch rename, Play Mode saver, Hierarchy enhancer, reference finder & unused asset cleaner. Editor-only.🧰 UNIVERSAL TOOLKITOne window. Zero runtime cost.Place objects with real physics ⚙️ Keep your Play Mode changes 💾 Rename hundreds of objects at once ✏️ Find what uses any asset 🔍Clean unused files out of your project 🧹🏠 ONE HUB FOR EVERYTHINGOpen it from Tools ▸ Universal Toolkit ▸ Open Toolkit Hub.✅ Every tool is a module you can switch on or off✅ Module setup is saved in ProjectSettings, so your whole team shares it✅ A switched-off module also disables its menus, shortcuts and Scene View tools🏗️ LEVEL DESIGN🪂 Physics DropperDrop the selection onto scene colliders with real physics. Full Undo support.📐 Surface PlacerInstant floor snap (pivot, bounds or collider shape) with normal alignment. Click to move onto any surface, Ctrl+click to stamp copies that keep prefab links.🎲 Transform RandomizerRandom rotation per axis, uniform or non-uniform scale and position jitter.📏 Scene RulerMeasure distances, axis deltas and path length with surface and vertex snapping.🌳 SCENE & HIERARCHY🎨 Hierarchy EnhancerComponent icons, one-click active toggle, edit lock, hide from Hierarchy, missing-script warnings and zebra rows.✏️ Batch RenamerPress F2 with several items selected. Numbering styles, live preview, regex find & replace, prefix / suffix and case options.📋 Component CopierCopy components (with children), pick single fields, paste onto many objects. Internal references remap automatically.🎯 Pivot EditorMove a pivot while keeping children in place, bake a pivot-shifted mesh, or wrap in a pivot parent.🖼️ UI Anchor SnapperAnchors ↔ corners and 3×3 / stretch presets that keep the on-screen position.🧭 NAVIGATION🎬 Scene SwitcherSearchable scene list, recent scenes, additive loading and a Scene View dropdown.🔖 BookmarksBookmark assets, folders and scene objects in a dockable bar with drag & drop.🔍 Reference Finder"What uses this?" across project assets and open scenes, with a fast cached index.🩺 PROJECT HEALTH🚨 Missing Reference HunterFinds missing scripts and broken references in open and closed scenes, prefabs, ScriptableObjects and materials.🧹 Unused Asset CleanerLists unreferenced assets by size. Understands Build Settings, Resources, Addressables and AssetBundles. Exports a .unitypackage backup before moving anything to the trash.⚙️ WORKFLOW💾 Runtime State SaverMark components in Play Mode and their final values are written back when you stop. One Ctrl+Z reverts them.🌿 Git Sync (optional, off by default)Pull, push, fetch, branches, filtered history, Git LFS and a command console, using your installed git.⭐ WHY UNIVERSAL TOOLKITEditor-only: no runtime code in your buildsFully rebindable shortcuts (safe defaults, no AltGr clashes)Context menus on GameObjects, assets and component headersScene View overlay for scenes and bookmarksExtensible: add your own module by implementing one interfaceDemo scene included (Package Manager ▸ Samples)Full documentation⌨️ DEFAULT SHORTCUTSCtrl+Shift+D ▸ Physics dropEnd ▸ Snap to floorShift+P ▸ Surface PlacerCtrl+Shift+R ▸ Randomize transformsF2 ▸ Quick renameCtrl+Shift+O ▸ Scene SwitcherShift+R ▸ Scene Ruler💬 SUPPORT🌐 https://ignitivelabs.net📧 support@ignitivelabs.netCOMPATIBILITYUnity 6 (6000.0 and newer)Built-in ✅ · URP ✅ · HDRP ✅




