A collection of 300 customizable game case prefabs with unique original covers across 10 categories, powered by an optimized URP Shader Graph for easy integration.Game Cases Collection Pack is a production-ready 3D asset pack designed to provide a large collection of customizable game cases and original game cover artwork for game environments, game stores, libraries, shelves, menus, collections, and interactive projects.The pack includes 300 unique game case prefabs and 300 unique game cover textures, carefully organized into 10 distinct game categories with 30 cases each. Each category contains multiple related fictional game titles, with at least two games presented as part of the same game series, helping create cohesive and believable collections within your scene.Every game cover texture is uniquely designed as original fictional game artwork. Covers include barcodes, rating-style icons, and fictional studio logos to deliver a complete commercial look.All game cover textures are named to match their corresponding prefab names for effortless drag-and-drop integration.Rendering & CustomizationThe pack includes a custom Shader Graph-based material system created specifically for URP. It is optimized for efficient rendering when large numbers of game cases are displayed simultaneously. The underlying base mesh and UV layout are fully reusable, allowing developers to tweak colors, materials, and presentation directly through the shader.The collection includes 8 main colors with 2 variations each (16 base color variants). Each cover texture has been analyzed for its dominant color tones, with the closest matching case color pre-assigned to its prefab for visual balance.Key Features:10 distinct game categories with 30 game cases in each category300 production-ready game case prefabs300 unique original game cover texturesCohesive fictional series (at least 2 related titles per category)16 base case color variants (8 colors with 2 variations each)Pre-matched case colors based on cover artwork tonesCustom URP Shader Graph material system optimized for batch renderingConsistent texture and prefab naming conventionsBuilt to accurate real-world scaleSuitable for PC, console, mobile, and VR projectsNote: All screenshots captured in Unity using the Universal Render Pipeline (URP).Render Pipeline: Universal Render Pipeline (URP)Number of Textures: 318Texture Dimensions: 2048x2048Base Mesh Polygon Count: 188 triangles / 180 verticesNumber of Meshes: 1 base meshNumber of Prefabs: 300 prefabsShader: Custom Shader GraphUV Mapping: YesRigging: NoAnimations: NoLODs: Not includedTexture Maps: Cover textures and shared base material mapsCreation & AI DisclosureThe 3D base mesh, materials, Shader Graph setup, prefabs and asset organization were created by the author.The game cover artwork included in this package was created with the assistance of generative AI tools and further prepared and organized for use within the asset pack.All included game titles, cover designs, studio identities, visual elements and branding are fictional and created specifically for this package.




