63 rigged chibi citizens on one Humanoid rig with 74 animations: idles, walk, run, sit, 19 emotes, tools and more. Playable town demo with chatting NPCs. URP.Cozy Citizens brings 63 cute chibi people to your town: students, chefs, medics, couriers, forklift drivers, shift managers, gamers, skaters, grandmas and more. All of them share one Humanoid rig, one palette material and the same set of 74 animations.What's inside- 63 ready character prefabs: school and play, work and hobby (including an 11 person logistics crew), cozy wear and street style- 74 Humanoid animation clips: 6 idles, walk, run, jump, sitting, idle to sleep, 19 emotes (happy, love, cry, rage, dizzy, idea, sleepy, greetings and more), 3 dialogue loops, carrying props, axe, shovel, watering can, sword set, fishing set, swimming set, collecting and opening chests- Most characters are split into five clean parts (body, hair, top, bottom, shoes) on one rigPlayable demoA mobile style selection screen with thumbnails, category filters and a preview stage where you can try every animation. Add citizens to a small walled town square and watch them live on their own: they walk, run, sit on benches, pick a random idle when they stop, walk up to each other to chat and pop up cute emote bubbles. The demo scripts are only for the showcase; the characters and animations work without them.Great for- Town, life sim and cozy games- Idle tycoon and management games (shops, restaurants, delivery)- Casual, puzzle and kids games- NPC crowds for mobile city buildersHumanoid readyClips are Humanoid, so they retarget to other Humanoid characters, and other Humanoid animations from the Asset Store work on these citizens.Easy to customizeAll characters share one material and one 2048x2048 palette texture, which keeps draw calls low and makes recoloring simple.Works great with the Cozy City packs (buildings, vehicles, food shops), which use the same style and scale.- 63 character prefabs and FBX models- 74 Humanoid animation clips (FBX), one shared Humanoid avatar- Render pipeline: URP (Universal Render Pipeline)- One material and one palette texture (2048x2048 PNG), no normal maps- Lightweight palette shader included (PixeliusVita/CozyHumanPalette, unique name)- About 6,700 to 28,700 triangles per character- 3 to 7 skinned mesh parts per character (most have 5), one rig- Demo scene with selection UI, animation preview, town square, wandering and chatting NPC AI, emote bubbles and its own environment props- Demo C# scripts in their own namespace (PixeliusVita.HumanModular.Demo), no third-party packages- Unity 2022.3.62f3 or newer- Documentation: PDF user guide with screenshots (Documentation folder) and README.txt- Demo input works with both the Input Manager and the new Input System packagePoloCitizen_25: 6,674 tris / 3,843 vertsMedicCitizen_34: 7,784 tris / 4,390 vertsBlueSweepCitizen_45: 8,402 tris / 5,047 vertsBrownStripeCitizen_50: 9,006 tris / 5,330 vertsPonyApronCitizen_35: 9,236 tris / 5,363 vertsStripedCitizen_07: 9,556 tris / 5,800 vertsCurlyPigtailCitizen_37: 9,900 tris / 5,610 vertsCrownBraidCitizen_44: 11,036 tris / 6,290 vertsYardMarshalCitizen_59: 19,436 tris / 10,531 vertsReturnsSpecialistCitizen_60: 28,730 tris / 14,786 vertsThe 3D models, rigs, animations and the palette texture were created by the publisher in Blender. AI assistance was used to write the demo scene C# scripts and build the demo scene.




