Every tuning value in one editable dashboard. Compare objects side by side, add formulas and validation rules, snapshot changes. No code needed. Built-in MCP server lets AI agents tune with you.Every tuning value in one editable dashboard.📋 DashboardCollect fields from ScriptableObjects, prefabs and scene components into one windowEdit your real game data, with full UndoColored zones and cards with drag-and-drop arrangementMultiple layouts, saved as assets you can keep in version controlSidebar tree, search, tag filters and notes on any fieldNo code required➕ Fast Field CaptureAdd fields from the Inspector's right-click menuRecord mode captures every field you clickDrag and drop objects to add fields or whole cards📊 Comparison TablesEvery object of a type side by side in one tableAutomatic discovery across assets, prefabs and scenesSorting, filtering and column visibilityEditable tables for arrays of structs🧮 Formulas & ValidationDerived fields built from expressions over other fieldsValidation rules with Info, Warning and Error levelsRule presets for range, non-zero, field comparison and ratioCustom C# validatorsWarning counter and a filter for failing fields🕓 Change TrackingSession change markers, with revert per field or for everythingNamed snapshots with diff and selective restoreCSV export and import, with a preview before changes applyOne-click save for all modified assets and scenes🛡️ Robust ReferencesFields keep working when assets are renamed or movedEdit values in scenes that aren't loadedClear error reasons, plus smart relinking for renamed properties🤖 AI Agents (MCP)Built-in MCP server for Claude Code, Codex, Kiro, Windsurf and GitHub CopilotAI agents can build dashboards, tune values and run validationLocal only and off by default, with access levelsOne Undo step per agent action, an activity log and optional AI taggingMostly used for refactoring and documentation. Also some brainstorming!




