A free pixel character with idle, walk, run, jump, fall and landing animations in both directions, plus configured Unity prefabs and an interactive demo.Try the core movement animations of Huurin's original neon hoodie character in your own side-view game. This free Lite edition includes the same pixel artwork and authored timing as the corresponding motions in the full edition.Included: 6 motion clips per facing direction, 12 transparent sprite sheets, 12 AnimationClips, 76 frame slots, 64 x 64 pixels per frame, a connected animation prefab, a simple visual prefab, editable playback helpers, timing data, documentation and a demo scene.The connected prefab handles idle/walk/run switching, phase-preserving direction changes, and jump-to-fall-to-landing playback. Your game supplies input, movement and ground-contact signals. No time limits, watermarks or account registration are required to use the included content.Requirements: Unity 6000.3.10f1, Universal Render Pipeline 17.3.0 with a 2D Renderer, and 2D Sprite 1.0.0. Built-in and HDRP are not validated. This is an animation asset, not a complete physics or gameplay controller. HD art, audio and environments are not included.Lite / full comparison: the free Lite edition has idle, walk, run, jump, fall and land in both directions. The full edition adds a five-hit combo with recovery clips, guard, damage, knockback and get-up, double jump, dash, teleport, dive kick, charged attack, sword-swing body motion, scratch and expressive poses. If you enjoy the character and need more actions, the full edition adds combat and expressive animations. The full edition is currently being prepared; a store link will be added when it is available.Support: huurinasset@gmail.com - Site: https://huurinasset.github.io/【日本語】Key features6 animations, each authored for facing right and facing left: idle, walk, run, jump, fall and land (12 sprite sheets, 12 AnimationClips, 76 frames)64 x 64 px frames, transparent PNG, Point filter, 64 pixels per unit, bottom-center pivotLeft-facing sheets are authored versions (neon colors stay on the correct sides), not mirrored copiesConnected prefab: idle/walk/run switching, phase-preserving direction changes, jump to fall to landingSimple SpriteRenderer/Animator prefab and individual clips for your own animation setupUnityEvent-friendly methods and editable C# playback helpers, JSON timing data, demo scene and documentationNo watermark, time limit or registrationSelected category: 2DUsed source file(s) sizes: 64 x 64 px per frame (PNG sprite sheets)File count: 12 PNG sprite sheets (76 frames), 12 AnimationClipsAnimated: YesAnimation type list: idle, walk, run, jump, fall, land (each facing left and right)Additional: Pixel basedChatGPT image generation assisted base character artwork from the creator's references. Claude Code and OpenAI Codex assisted pixel processing, procedural animation and Unity integration. The creator directed the character design and reviewed and revised its motions. Assets were processed into consistent 64 x 64 pixel frames, with authored facing variants, adjusted poses and timing, sprite slicing, clips, prefabs and documented integration examples. This pack is not presented as hand-drawn.




