Command an army in Game Creator 2. Drag to select, right click to move, attack, guard and patrol, with formations, an RTS camera and full visual scripting hooks.⚔️ RTS MODULE FOR GAME CREATOR 2Turn your Game Creator 2 Characters into an army you can command. Box select your units, right click to send them into battle, and watch them chase, fight, hold the line, guard their post or patrol a route. Everything they do fires Game Creator 2 Triggers, so your own sword swings, gunfire and interactions slot right in.It is a command layer built on the systems you already use. Your units are normal GC2 Characters, your weapons are normal GC2 Melee and Shooter weapons, and your health is normal GC2 Stats. The RTS Module tells them where to go and when to strike.🖱️ SELECTION THAT FEELS RIGHTClick to select, drag a box to grab a squad, Shift to add more. Save control groups with Ctrl plus 1 to 9 and recall them with a single key. A selection ring shows who you are commanding.🗺️ A FULL SET OF ORDERSMove in grid formation, queue waypoints with Shift, attack a target, attack move to sweep an area, hold position, guard a spot, patrol a route, or stop. Units chase moving targets, stop at their attack range, and pick their own fights during attack move and patrol.🛡️ SMART UNITSUnits fight back when hit and return to their post once the threat is gone, with a leash so they never chase forever. Optional line of sight lets cover block targeting. Defeated units stop, drop out of selection and targeting, and play nicely with ragdolls.🎥 A REAL RTS CAMERAA native Game Creator 2 Camera Shot with keyboard and screen edge panning, Q and E rotation, mouse wheel zoom and a fast pan modifier. Drop it in and your battlefield is ready.⚡ BUILT FOR VISUAL SCRIPTINGEight Trigger events cover every moment of a fight: attack ordered, target in range, range entered, range exited, order ended, interact, any order, and match ended. Twelve instructions and two conditions let you select units, issue orders, mark units defeated, report hits for retaliation and block friendly fire, all without code.❤️ HEALTH, DEATH AND VICTORYFloating health bars read straight from your GC2 Stats attributes and can mark a unit defeated automatically at zero. A match controller reports victory, defeat or draw when a side is wiped out, ready for your result screen.🎮 TWO DEMOS INCLUDEDA Melee demo with sword units and a Shooter demo with rifle squads show complete, working setups you can copy straight into your own game.📘 WHAT IS INCLUDEDRTS Commander for selection, control groups and formation ordersRTS Unit with move, attack, attack move, hold, guard, patrol and stopRTS Camera shot for Game Creator 2RTS Order Target for interactive world objectsRTS Unit Health Bar and RTS Match ControllerOptional Melee order cancellation8 Trigger events, 12 instructions and 2 conditionsMelee and Shooter demo scenesA welcome window that checks your Game Creator 2 setupRequires Game Creator 2 with the Stats module and the Melee module, the Shooter module, or both, each with its example package installed.🔗 Links[Documentation] [Video] [Discord]Requires Game Creator 2 with the Stats module and the Melee module, the Shooter module, or both, each with its example package installed.Moving units need a baked NavMesh and the Game Creator 2 NavMesh Agent driver.INCLUDESComponents: RTS Commander, RTS Unit, RTS Order Target, RTS Unit Health Bar, RTS Match Controller, Optional Melee Order Cancellation.Camera: RTS Camera shot type for Game Creator 2 Shot Cameras.8 Trigger events, 12 instructions and 2 conditions under Auxilium / RTS Module.Melee and Shooter demo scenes.




