Splitgrub is Splitmaw’s larva: a fat spiked crawler that rolls into a venomous ball and bites with a four-way beak. Game-ready, rigged, PBR-textured, and animated for horror and sci-fi.Splitgrub — this is the larval form of Splitmaw. A fat, gelatinous grub with a four-way split beak, stubby clawed legs, and a ridge of long spines down its back. The spines weep venom. It crawls low to the ground, then curls into a spiked ball to roll faster and slam into prey. When it opens up, the beak clamps and tears.Use it as a swarm unit, dungeon pest, alien larva, or the early stage of a Splitmaw encounter. It fits horror, sci-fi, and dark fantasy projects without a reskin.The package includes a Unity prefab, URP-ready PBR material, demo scene, and animations for crawl, curl/roll, spike attacks, beak bite, hit reactions, and death.Geometry: 8.62 Ktris / 4.31 K vertsRig: 25 bones — Unity Mecanim GenericMaterials: 1Textures: PBR set — Base Color, Metallic, Smoothness, Normal, OcclusionTexture size: 4096×4096UVs: Overlapping UVs: Yes (Mirrored)Animated: YesAnimations: 28 total (9 root motion / 19 in-place)Included files: Unity package, prefab, demo sceneUnity version: 6000.5 and upPipeline: URPRecommended platforms: PC / Mac / Linux / consolesSetup note:Model is rigged to the Mecanim Generic Rig. Material is authored for URP.Demo scene UI uses TextMesh Pro (included with Unity). If Unity prompts you to import TMP Essential Resources the first time you open the demo, accept it.




