Splitmaw — the adult Splitgrub. A low armored brute with venomous back spikes, crushing foreclaws, a splitting bite, and a spiked roll smash. Boss, brute, or the thing the larva grows into.Splitmaw — This is the adult form of Splitgrub. The soft grub has hardened into a low, heavy beast: mottled hide, glowing eyes, and a ridge of long venomous spikes down its back. The spines still weep venom. Four clawed limbs carry it close to the ground, and the foreclaws are built to smash, pin, and tear. The mouth splits wide around hanging oral tendrils, then clamps shut. When it needs speed or a killing blow, it curls into a spiked ball and rolls through whatever is in front of it.Use it as a boss, a brute, a charger, or the grown stage of a Splitgrub encounter. A nest of larvae in the tunnels, then this waiting at the end. It fits horror, sci-fi, and dark fantasy projects without a reskin.The asset includes a Unity package, PBR material, a demo scene, and animations for crawl, claw smash, bite, curl/roll smash, hit reactions, and death.Geometry: 23.45 Ktris / 11.73 K vertsRig: 42 bones — Unity Mecanim GenericMaterials: 1Textures: PBR set — Base Color, Metallic, Smoothness, Normal, Occlusion, EmissionTexture size: 4096×4096UVs: Overlapping UVs: Yes (Mirrored)Animated: YesAnimations: [30] total (20 in-place + 10 root motion variations)Included files: Unity package, prefab, demo sceneUnity version: 6000.5 and upPipeline: URPRecommended platforms: PC / Mac / Linux / consolesSetup note:Model is rigged to the Mecanim Generic Rig. Material is authored for URP.Demo scene UI uses TextMesh Pro (included with Unity). If Unity prompts you to import TMP Essential Resources the first time you open the demo, accept it.




