Yellowstone Real-World Terrains 4K
Matei Ioan Alexandru
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$32.99
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103 real Yellowstone terrains from LIDAR data, 4.032 x 4.032 km each (about 4 x 4 km, 16 square km) at 1 m resolution, at true 1:1 scale in Unity. 15 demo scenes for Built-in, URP and HDRP.Unity 2022.3 and above. Built-in, URP and HDRP in one package. Real-scale terrains (1 unit = 1 m) built from exact heightmap pixels.Watch the 4K showcase: https://youtu.be/hs5rBwxauNcReal Yellowstone landscapes at their true size. 103 terrains from LIDAR elevation data, each 4.032 x 4.032 km (about 4 x 4 km, 16 square km) with 1 m between samples. Every Unity terrain sample is an original heightmap pixel - nothing is stretched or resampled - and 1 Unity unit is 1 metre.WHAT'S INSIDE• 103 heightmaps: 16-bit PNG, 4033 x 4033 px, relief from 76.8 m to 1525.7 m• 5 demo levels x 3 render pipelines = 15 ready scenes to fly or walk through: Summit, Rugged Peaks, Mesa, River Gorge, Lowland• Terrain Builder: one click turns any heightmap into a real-scale Unity terrain• 6 ground layers in 4K (meadow, forest floor, dry earth, scree, rock, gravel), painted automatically from slope and landformFEATURES• Exact scale: size and height range are in every file name, and the builder reads them for you• Anti-tiling terrain shaders: every layer blends three texture sizes by viewing distance, so no repeating patterns• One 4097-sample Unity terrain per map, every sample an original pixel• Verify: compares every terrain height with the original pixelsDEMO CONTROLSMouse look · WASD move · Shift fast · G walk at 1.8 m eye height · F fly · N / P next / previous level · H helpUNITY 2022.3 AND ABOVEBuilt-in, URP and HDRP in one package. Tools > Lidar Terrains > Project Setup switches on terrain holes in your pipeline asset with one click.USE CASESOpen-world games, flight and driving simulators, hiking and survival games, cinematics, terrain studies.The heightmaps also work in other tools: 16-bit PNG, north up, size and height range in the file name.• 103 heightmaps, 16-bit greyscale PNG, 4033 x 4033 px, 1 m sample spacing, 4.032 x 4.032 km each (about 4 x 4 km, 16 square km)• Relief 76.8 m to 1525.7 m (lowest point of each map at 0)• Unity terrains: one 4097-sample terrain per map, terrain holes for the exact edge• 5 demo maps as prefabs (one prefab works in every pipeline) + 15 demo scenes (5 per pipeline)• 6 terrain layers with 4096 x 4096 albedo, normal and mask textures• Anti-tiling terrain shaders for Built-in, URP and HDRP• Editor tools: Terrain Builder, Project Setup; PDF documentation included• Unity 2022.3 and above; Built-in, URP and HDRP




