Yellowstone Real-World Terrains 8K
Matei Ioan Alexandru
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58 real Yellowstone terrains from LIDAR data, 8.128 x 8.128 km each (about 8 x 8 km, 64 square km) at 1 m resolution, at true 1:1 scale in Unity. 15 demo scenes for Built-in, URP and HDRP.Unity 2022.3 and above. Built-in, URP and HDRP in one package. Real-scale terrains (1 unit = 1 m) built from exact heightmap pixels.Watch the 4K showcase: https://youtu.be/tepEGo5-MeUReal Yellowstone landscapes at their true size. 58 terrains from LIDAR elevation data, each 8.128 x 8.128 km (about 8 x 8 km, 64 square km) with 1 m between samples. Every Unity terrain sample is an original heightmap pixel - nothing is stretched or resampled - and 1 Unity unit is 1 metre.WHAT'S INSIDE58 heightmaps: 16-bit PNG, 8129 x 8129 px, relief from 102.4 m to 1781.7 m5 demo levels x 3 render pipelines = 15 ready scenes to fly or walk through: High Peaks, Canyon, Ridges, Escarpment, LakeshoreTerrain Builder: one click turns any heightmap into seamless real-scale Unity terrains6 ground layers in 4K (meadow, forest floor, dry earth, scree, rock, gravel), painted automatically from slope and landformFEATURESExact scale: size and height range are in every file name, and the builder reads them for youAnti-tiling terrain shaders: every layer blends three texture sizes by viewing distance, so no repeating patternsSeamless 2 x 2 tiles: each map is split into four 4097-sample terrains (Unity's limit) that share their edge pixelsLake surface taken from the elevation data in the Lakeshore demoVerify: compares every terrain height with the original pixelsDEMO CONTROLSMouse look · WASD move · Shift fast · G walk at 1.8 m eye height · F fly · N / P next / previous level · H helpUNITY 2022.3 AND ABOVEBuilt-in, URP and HDRP in one package. Tools > Lidar Terrains > Project Setup switches on terrain holes in your pipeline asset with one click.USE CASESOpen-world games, flight and driving simulators, hiking and survival games, cinematics, terrain studies.The heightmaps also work in other tools: 16-bit PNG, north up, size and height range in the file name.58 heightmaps, 16-bit greyscale PNG, 8129 x 8129 px, 1 m sample spacing, 8.128 x 8.128 km each (about 8 x 8 km, 64 square km)Relief 102.4 m to 1781.7 m (lowest point of each map at 0)Unity terrains: 2 x 2 tiles of 4097 samples per map, terrain holes for the exact edge5 demo maps as prefabs (one prefab works in every pipeline) + 15 demo scenes (5 per pipeline)6 terrain layers with 4096 x 4096 albedo, normal and mask texturesAnti-tiling terrain shaders for Built-in, URP and HDRPEditor tools: Terrain Builder, Project Setup; PDF documentation includedUnity 2022.3 and above; Built-in, URP and HDRP




