1200+ Retro Pixel Art textures and PBR Materials. 256x256 pixels.Materials are configured natively for the Built-in Render Pipeline using Unity's default Standard shader.To upgrade to URP or HDRP:Open Window > Rendering > Render Pipeline Converter.Select Built-in to URP (or Built-in to HDRP).Check Material Upgrade and click Convert Assets.Note: All textures are imported with Filter Mode set to Point (No Filter).RETRO PIXEL ART TEXTURE PACKThis asset pack contains 1200+ hand painted pixel art textures and PBR materials.All the textures in this pack are 256x256 in PNG format. Each material comes with Albedo, Normal, Height, Smoothness and AO maps. All the textures were created in Photoshop using Solid Colour Fills and Masks.Materials and Textures Included:Bricks - 396 (10 types 386 variations)Cobblestone - 22 (1 type 21 variations)Concrete - 60 (3 types 57 variations)Debris - 18 (5 types 13 variations)Dirt - 47 (7 types 40 variations)Doors - 10 (2 types 8 variations)Fabric - 129 (11 types 118 variations)Foliage - 8 (3 types 5 variations)Glass - 12 (2 types 10 variations)Grass - 12 (2 types 10 variations)Gravel - 10 (1 type 9 variations)Metal - 225 (8 types 217 variations)Paper - 4 (1 type 3 variations)Pebbles - 5 (1 types 4 variations)Plaster - 1 (1 type 0 variations)Plastic - 33 (3 types 30 variations)Rock - 4 (2 types 2 variations)Roof Tiles - 3 (1 type 2 variations)Sand - 3 (3 types 0 variations)Sandstone - 1 (1 type 0 variations)Snow - 5 (5 types 0 variations)Stones - 1 (1 type 5 variations)Thatch - 1 (1 type 0 variations)Tiles - 122 (7 types 115 variations)Walls - 32 (6 types 26 variations)Water - 13 (1 type 12 variations)Wood - 72 (13 types 59 variations)Total - 1249Texture Import SettingsTo maintain the retro pixel art aesthetic all textures are configured with Filter Mode set to Point (No Filter). If you modify or reimport this asset pack ensure Point filtering remains active to prevent the textures appearing blurry.Render Pipeline CompatibilityThe materials in this asset pack are configured for the Built In Render Pipeline. If your project is using URP or HDRP, please go to Window > Rendering > Render Pipeline Converter to upgrade the materials instantly.Texture Format: PNGTexture Dimensions: 256x256Textures Included: Albedo, Normal, Height, Smoothness, AO.Texture Filtering: Point (No Filter)Render Pipeline: Built-in Render Pipeline.URP / HDRP Support: Fully supported. Simply run Unity's native Window > Rendering > Render Pipeline Converter to upgrade.No Generative AI was used in the creation of these textures.




