693 pixel-art UI sprites (231 x 3 palettes) for uGUI: panels, 4-state buttons, HP/MP/boss bars, widgets and cursors, with 9-slice borders, point filtering and a demo scene.Hudsmith UI Kit is a pixel-art HUD and GUI kit for Unity UI (uGUI), imported and ready to use: 231 sprites in 3 palettes (Slate & Gold, Parchment, Pocket Green) with 9-slice borders already set, point filtering, and a demo scene with working buttons, toggles, a slider and animated bars.Created by wookdev using AI tools. Every sprite was drawn as a pixel grid in code and exported by a generator script.What is inside: 16 panel styles and 2 speech bubbles (plus 6 tail overlays), 12 button styles x 4 states (normal, hover, pressed, disabled), 24 bar styles (HP, MP, stamina, XP, boss, posture, segmented, hearts, pips, shield and more) each with frame, fill, damage ghost and hit-flash frame, 53 widgets (slider, checkbox, radio, toggle, tabs, scrollbars, dropdown, list highlight, window buttons) and 9 cursors including a 4-frame busy cursor.All button states share one size and border, so Button > Transition > Sprite Swap works directly. HudsmithBar drives fill, damage trail and hit flash from SetValue(0..1); HudsmithIntegerScale keeps the canvas at a whole-number scale so pixels stay crisp.Good to know: no text or font is included; lettering and the item icons in the store images come from separate font products. Pocket Green has 4 shades, so colour-coded styles look alike in that palette. Keep bars at their source height (they stretch horizontally) and use whole-number canvas scales.693 PNG sprites (231 per palette, 3 palettes), 1x source size, pixel based (not vector)Import settings: Sprite (2D and UI), Pixels Per Unit 16, Point filter, no compression, no mipmaps, Full Rect498 sprites with 9-slice Sprite Borders set from the data (Image Type = Sliced)Animated: only the 4-frame busy cursor (HudsmithFlipbook); bars animate in codeScripts: HudsmithBar, HudsmithIntegerScale, HudsmithFlipbook, HudsmithDemoDriver (own namespace and assembly definition)Data: nine_slice.json and ui_data.json (margins, content insets, bar fill insets, label colours, cursor hotspots)Demo scene: HudsmithUIKit_Demo.unityBuilt with Unity 2022.3.62f3 LTS and uGUI (Screen Space - Overlay canvas), tested in the Built-in render pipelineRequires the Unity UI package (com.unity.ugui, included in the default 2D and 3D templates)Graphics: wookdev used AI tools (Claude by Anthropic) to draw every sprite as a pixel grid in code, and a generator script turned the grids into the PNGs and the 9-slice data. No image-generation (diffusion) model was used. Code: the C# components, the demo scene builder and the import settings script were also made with Claude. Every image was checked by script (palette, size, 9-slice render) and reviewed visually, and the package was imported and the demo scene rendered in Unity 2022.3 before upload.




