See why your game is slow. Predict where it will break. Fix it before players do. An advanced Performance Prediction & Diagnostics Suite.Pipelines: Built-in, URP, & HDRP supported.Unity Version: 6.4 (LTS) or higher (UI Toolkit required).Dependencies: Zero external plugins or packages needed. 100% pure C# architecture. Platforms: Runs natively on Windows, macOS, and Linux Editors. Automatically profiles projects targeting ANY deployment platform (Mobile, PC, Console, WebGL).For this box, simply open the Readme.txt file I generated for you in the GameXRay root folder, copy all the text inside it, and paste it directly into this box!Features:One-click Project Health Scanner (0-100 Score)Real-time Scene View GPU Stress HeatmapStatic C# Script Analyzer (Flags expensive Find() calls)Artificial Hardware Prediction EngineAutomated CPU vs GPU Bottleneck DetectionAnimation Curve Kinetic Math ExtractorHTML Executive Report GeneratorZero external dependencies (Pure C# and UI Toolkit)I utilized AI tools (Google Gemini) primarily to assist with the generation of the 2D marketing graphics for the Unity Asset Store page, specifically the Package Icon, Card Image, Cover Image, and Social Media Promo Image. AI was also used as a pair-programming assistant to help structure the C# boilerplate and streamline the UI Toolkit (UXML/USS) development process for the dashboard. All core logic and final code implementation was manually reviewed, compiled, and tested.




