A scanned wooden pig figurine for Unity URP, with four LODs, convex colliders, PBR textures, and a demo scene.Add a small, real-world detail to an interior or tabletop scene with this photogrammetry-based wooden pig figurine.The package contains one painted pig model, prepared as a Unity URP prefab. It includes four LOD levels, 18 convex MeshColliders, a URP Lit material, 4K and 2K texture options, and a demo scene. The pivot is at the bottom centre, and the model is scaled to the scanned object's approximate size.The material can be adjusted to suit your scene lighting. The included material is set up for URP; Built-in Render Pipeline and HDRP require material conversion or recreation. No animations or alternate pig designs are included.Unique models: 1 wooden pig figurineRender meshes: 4 LOD meshes in one FBX; 1 ready-to-use prefabCollision: 18 convex MeshColliders with separate collision meshesTriangle counts: LOD0 8,000; LOD1 3,200; LOD2 1,300; LOD3 500Texture count: 6 PNG files (base colour, normal, and packed mask maps at 4096 x 4096 and 2048 x 2048)Materials: URP Lit; one pig material, plus a floor material for the demo sceneUV mapping: Yes, single 0–1 tileRigging: NoAnimations: NoApproximate model size: 69.6 x 88.9 x 90.0 mm (width x depth x height)Unity version tested: 2022.3.62f2 with URP 14.0.12Contents: prefab, render and collision FBX files, materials, textures, demo scene, and READMEThe physical figurine and source photographs were prepared by me. RealityScan reconstructed the base 3D model from those photographs. Anthropic Claude assisted with scripts for mesh optimization, LODs, UV and texture preparation, collision meshes, and Unity prefab setup. I visually reviewed the results, corrected issues I found, and checked the final asset in Unity.




