CodeUI - Fluent & Declarative Framework - for Unity UI Toolkit
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Fluent & Declarative Framework – for Unity UI Toolkit
Create your UI in record time, without relying on UXML or the UI Builder and build your UI purely in C#CodeUI is a fluent, declarative C# framework for building user interfaces with Unity UI Toolkit (UIElements). It removes the boilerplate associated with UXML and USS by enabling full layout, styling, event binding, and state transitions directly in code.Fluent API: Chain extension methods to style, layout, and position visual elements directly in C#.Design Tokens: Standardized constants for spacing (Spacing), font sizes (FontSize), and corner radii (Radius).Unity Data Binding: Declarative wrappers for binding properties to Unity Data Sources via BindText and BindValue.Type-Safe Transitions: Animate CSS properties cleanly using the TransitionProperty enum.Zero External Dependencies: Built natively on top of UnityEngine.UIElements.CodeUI DocumentationFluent API: Chain extension methods to style, layout, and position visual elements directly in C#.Design Tokens: Standardized constants for spacing (Spacing), font sizes (FontSize), and corner radii (Radius).Unity Data Binding: Declarative wrappers for binding properties to Unity Data Sources via BindText and BindValue.Type-Safe Transitions: Animate CSS properties cleanly using the TransitionProperty enum.Zero External Dependencies: Built natively on top of UnityEngine.UIElements.XML Documentation




