Build a stylized village market with 21 prop designs, modular stall pieces, four ready-arranged prefabs and two organized showcase scenes.Tested in Unity 6000.4.0f1 with the Built-in Render Pipeline and Standard shaders. URP/HDRP material conversion is not included. Demo scenes use realtime lighting without baked lightmaps; no compatibility or performance claim is made for untested Unity versions or pipelines. No additional Asset Store packages are required.Create a coordinated village trading corner with timber stall parts, striped canvas, containers, produce and shop accessories. The pack includes 21 distinct static designs and four arranged prefabs: Produce Stall, Bread Stall, Trading Stand and Loaded Cart. Individual prefabs are available for custom layouts.The Market Square scene presents the arrangements around an open courtyard. The Inventory scene organizes all 21 designs into four labeled bays. A demo viewer provides preset views, individual and group focus, Previous/Next, Overview/Reset and label controls. The pottery jug includes separate spout and handle views.Included designs: post, beam, brace, counter bay, canopy, curtain, table, shelf, sign, lantern, balance scale, crate, barrel with tap, bucket, grain sack, woven basket, pottery jug, handcart, apple, carrot bunch and bread loaf.Includes the editable Blender source and all 84 authoring texture maps in an embedded ZIP. The Unity content uses 42 runtime texture PNGs across 14 shared PBR families. Store previews show the actual included Unity geometry.Tested with Unity 6000.4.0f1 and the Built-in Render Pipeline. These are static environment props. See Technical Details for supported features and limitations.21 distinct FBX designs; 21 individual prefabs plus four arranged prefabs; two demo scenes.72,910 triangles across the unique designs counted once, with 276-9,744 triangles per design. Assembly counts reuse member meshes.19 product Standard materials across 14 PBR families; 42 runtime PNGs at 512x512: Base Color, Normal and Metallic-Smoothness (metallic red; smoothness alpha).Meters, Unity +Y up, identity outer prefab roots and fitted static colliders. Import conversion transforms remain below the prefab roots.UV0 is present and uses tiling coordinates; the pack does not include a unique 0-1 baked atlas. No generated lightmap UV1 or baked lightmaps.Rigging: No. Animation count: 0. LOD count: 0. No moving mechanisms or product interaction scripts. The runtime script is an optional demo viewer.Unity 6000.4.0f1 Built-in support was tested. URP/HDRP, older Unity versions and mobile performance are not claimed. Some non-convex mesh colliders are static-only.Editable Blender source and 84 authoring PNGs are included in Documentation/Source/blender_source.zip. Runtime import does not require Blender. README and ThirdPartyNotices are included.ChatGPT generated original concept references and assisted Blender/Python and Unity production scripts. Original procedural meshes and PBR maps were refined through geometry, rendered, export and engine checks. Independent agents reviewed the deliverables. Store images are actual Unity renders of included models; concept reference images are not included as product renders.




