Modular stylized ancient ruins architecture kit featuring 55+ low-poly structures, altars, roots, hanging vines, and a custom painterly URP shader.Stylized Overgrown Ancient Ruins Kit + Painterly Style ShaderConstruct ancient forgotten sanctuaries, crumbling temples, and overgrown ruins with this modular architectural toolkit. Featuring 80+ detailed low-poly meshes, ancient tree roots, hanging vines, sacrificial altars, stone architecture, and an included custom Painterly Style Shader, this kit provides everything needed to build atmospheric fantasy environments.◼ Modular Ancient Ruins Architecture (80+ Assets)Modular Building System: Build custom layout variations with modular stone walls (intact and broken states), windowed walls, decorative corner columns, stone archways, and stairs.Shrines & Ceremonial Props: Detail your environments with a complete altar set (main altar base, altar case, light pillars, candlesticks), stone statues, winged gargoyle pillars, bone relics, chains, and clay pottery jars.Overgrowth Dressing: Bring ancient stonework to life with heavy climbing tree roots, hanging canopy roots, modular hanging vines, wall ivies, and scattered rubble stones.Tiled Stone Floors: Seamless stone floor slabs and variants with cracked and heavily broken wear states.Pre-Assembled Demo Scene: Includes an arranged ancient ruin sanctuary scene to demonstrate assembly, scale, and lighting setup right out of the box.◼ Custom Stylized Shader IncludedPainterly Lit Shader (URP): Deliver a hand-crafted illustrative aesthetic without heavy custom textures.Style Controls: Adjust stylized light steps, rim highlights, brush-stroke overlay textures, ambient occlusion tinting, and color ramps.Consistent Material Theme: All architectural meshes are mapped to work seamlessly with the included shader parameters and color swatches.◼ Production-Ready OptimizationLow-Poly Geometry: Optimized asset meshes designed for clean draw calls across Desktop, Mobile, WebGL, and VR.Lightweight VRAM Footprint: Ultra-compact texture maps and lightweight color swatches for fast loading and low memory usage.Modular Pivot Alignment: Cleanly snapped pivot placement for fast grid snapping and level layout inside Unity.◼ Package Asset ManifestArchitectural & Structural Elements:Walls: Wall_Front, Wall_Back, Wall_BrokenLF, Wall_BrokenLB, Wall_BrokenRF, Wall_BrokenRB, Wall_Window, Wall_Window_ClosedColumns & Arches: Arch, Arch_BrokenHalf, Arch_BrokenPiece, Column_LargeDeco, Column_LargeDecoBroken, Column_LargeDecoBroken2, Column_Fire, ColumnWall_Tall, ColumnWall_Med, ColumnWall_PieceStairs & Flooring: Stair_Base, Stair_Railing, FloorTiles, FloorTiles_BrokenMed, FloorTiles_BrokenMost, FloorPlateSanctuary & Environmental Props:Altar Pieces: altarMain, altarCase, altarFloor, altarGlass, altarLight, altarCandlestick, 5 CandlesStatues & Relics: Statue, Broken_Statue_A, Broken_Statue_B, Broken_Statue_C, Broken_Statue_D, chain_L, chain_R, Horns/BonesPottery & Dressing: JarA, JarB, JarC, JarSmall, plateA, plateB, RottenFruitA, RottenFruitB, StickA, StickB, Rubble Rocks (Rock_A, Rock_B)Overgrowth Elements:2 Massive Ground Roots3 Big Hanging Canopy RootsModular Wall Vines (Vine_A, Vine_B)Wall Ivy(Note: Trees, broad forest canopies, and procedural rock generators are not included in this sub-pack; they are available in their respective standalone kits or together in the master Ultimate Overgrown Ancient Ruins Pack).◼ Support & Community📄 **Documentation:** [View Online Guide] https://drive.google.com/file/d/1jxTmFLZztcXUPlz16K8mkYfcBikDlJJV/view?usp=sharingHave questions, bug reports, or feedback?Join our Discord: https://discord.gg/6nE6JdAurzPackage Specifications:File Format: Unity Package (.unitypackage)Target Render Pipeline: Universal Render Pipeline (URP)Tested & Verified On: Unity 2022.3 LTS, Unity 6+ (URP)SRP Compatibility: Fully compatible with Universal Render Pipeline (URP); SRP Batcher supportedRendering Path: Forward / Forward+Shader Limitations: Custom stylized lighting workflow; does not support static lightmap baking or Unity 6 GPU Resident DrawerAsset & Geometry Details:Total Prefabs: 80+ ready-to-use modular prefabs (walls, columns, altars, statues, roots, props)Total Meshes: 80+ unique FBX modelsMinimum Polygon Count: 12 tris Maximum Polygon Count: 1,900 trisAverage Triangle Count: 400 – 1,800 tris per assetUV Mapping: YesLODs: N/A (geometry is optimized low-poly)Animations: N/AMaterials & Textures:Material Workflow: Stylized Painterly (URP Lit base)Included Shaders: Custom Painterly Lit Shader (PainterlyLit1.shader) with custom GUI inspector (PainterlyLitShaderGUI.cs)Number of Textures: 4 textures (diffuse swatch palette, AO mask, brush stroke normal maps, ambient map)Texture Resolutions: Compact swatches (1×1 to 512×512) for ultra-low VRAM memory consumptionTexture Formats: PNG / TGA (Lossless)




