Stylized forest and foliage pack with 50+ modular trees, plants, dynamic wind flutter, and color-customizable URP foliage shaders.Stylized Nature & Trees Kit + Foliage ShadersBreathe life into your open-world environments, forests, and outdoor levels with this modular collection of stylized trees, foliage, and ground cover. Featuring 52 production-ready nature models and custom shaders with built-in wind animation and color-customization parameters, this kit makes it effortless to create lush, vibrant stylized landscapes in Unity.◼ Modular Stylized Foliage (52 Assets)Canopy & Forest Trees: 10 unique large, medium, and small broadleaf trees designed to build diverse woodland canopies.Birch Forest Set: 5 distinct stylized birch trees with clean bark definition and layered leaf planes.Ancient Ground Roots: 5 massive standalone ancient roots to ground your forests, form natural path barriers, or detail cliff edges.Undergrowth & Ground Dressing: 32 unique bushes, wild shrubs, leafy plants, forest flowers, and mushrooms to fill forest floors with natural organic density.Pre-Assembled Demo Scene: Includes an arranged nature showcase scene demonstrating wind setups, scale, lighting, and palette variations.◼ Custom Foliage & Painterly Shaders IncludedDynamic Foliage & Plant Shader (URP): Features subtle wind movement flutter and color-tint controls to customize canopy colors (lush summer greens, autumn reds, or fantasy pastels) directly from the material inspector.Painterly Lit Shader (URP): Hand-crafted illustrative aesthetic with lighting steps, rim highlights, brush-stroke overlay textures, and clean color ramps.Consistent Artistic Theme: All tree trunks, bark surfaces, leaves, and ground clutter share a cohesive painterly art style out of the box.◼ Production-Ready OptimizationMobile, VR & Desktop Ready: Lightweight low-poly meshes engineered for low draw calls and high frame rates.VRAM-Friendly: Compact texture maps and lightweight color swatches (1×1 to 512×512) for fast loading times and minimal memory consumption.Clean Prefabs: Every tree, bush, and plant is prefabs-ready with correct pivot points placed at the base for instant snapping and terrain painting.◼ Package Asset Manifest (52 Unique Meshes)Stylized Trees & Trunks (20 Assets):10 Large, medium, and small unique canopy trees5 Unique birch trees5 Large ancient tree rootsBushes, Plants & Ground Cover (32 Assets):Modular bushes and shrub clusters (varying shapes and densities)Wild leafy plants, forest ferns, and ground vegetationWildflower patches and blossom clustersForest mushrooms (Mushroom_A, Mushroom_B, and cluster variations)Custom Shaders Included:Foliage_Shader (Wind animation, color shift, subsurface scattering effect)PainterlyLit1.shader (Custom lighting steps, brush stroke overlay, and custom GUI inspector)(Note: Architecture, ruins structures, and procedural rock generator tools are not included in this sub-pack; they are available in their respective kits or together in the master Ultimate Overgrown Ancient Ruins Pack).◼ Support & Community📄 **Documentation:** [View Online Guide] https://drive.google.com/file/d/1l55tyqf1L0iyPvA6VncEfIyscu4fEB2h/view?usp=sharingHave questions, bug reports, or feature requests?Join our Discord: https://discord.gg/6nE6JdAurzPackage Specifications:File Format: Unity Package (.unitypackage)Target Render Pipeline: Universal Render Pipeline (URP)Tested & Verified On: Unity 2022.3 LTS, Unity 6+ (URP)SRP Compatibility: Fully compatible with Universal Render Pipeline (URP); SRP Batcher supportedRendering Path: Forward / Forward+Shader Limitations: Custom stylized and foliage lighting workflow; does not support static lightmap baking or Unity 6 GPU Resident DrawerAsset & Geometry Details:Total Prefabs: 52 ready-to-use prefabs (trees, birch variants, ancient roots, bushes, plants, flowers, mushrooms)Total Meshes: 52 unique low-poly modelsMinimum Polygon Count: 4 tris4Maximum Polygon Count: 8,496 tris4Average Triangle Count: 450 – 2,200 tris per assetUV Mapping: YesColliders: No colliders included (intended for flexible level design setup)LODs: N/A (models are optimized low-poly for direct real-time rendering)Animations: Procedural wind flutter driven by vertex shader animationMaterials & Textures:Material Workflow: Stylized Painterly & Foliage Custom ShadersIncluded Shaders:Custom Foliage_Shader (Supports wind flutter displacement, custom leaf color shifting, and stylized translucency)Custom PainterlyLit1.shader with dedicated GUI inspector (PainterlyLitShaderGUI.cs)Number of Textures: 6 textures (palette color swatches, bark diffuse maps, leaf alpha cutouts, normal map, AO mask)Texture Resolutions: Compact swatches and lightweight maps (1×1 to 512×512) for ultra-low VRAM memory footprintTexture Formats: PNG / TGA (Lossless)




