Ultimate Racing & Open World UI Framework
VANDORIX STUDIOS
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A production-ready uGUI framework for racing & open-world games. Features animated menus, a garage system, and dual HUDs (driving/on-foot). Saves months of work with zero plugins required.Ultimate Racing & Open World UI Framework is a complete, production-ready user interface solution built entirely with Unity's native uGUI system. Designed for racing games and open-world titles, this package provides a seamless UI flow from the main menu down to the in-game HUD.We focused on clean architecture and smooth transitions, ensuring zero reliance on third-party plugins. The framework includes pre-configured scenes, fully animated menus, and customizable tab layouts that work out of the box, allowing you to focus on your game's core mechanics.Core FeaturesMain Menu (2 Visual Styles): Includes fully configured UI flows for Career, Garage, Coin Shop, Daily Rewards, World Map, and Settings.Advanced Garage & Customization: Ready-to-use UI sub-menus for vehicle tuning, painting, and an independent character clothing selection interface.Dual In-Game HUDs:Racing HUD: Speedometer, minimap layout, nitro meters, touch pedals, gear shifter, and an interactive virtual steering wheel.Character HUD: On-foot mobile UI controls with a movement joystick, action buttons (run, jump, shoot), and mission tracking panels.Seamless Transitions: Switch smoothly between the Racing HUD and Character HUD (e.g., when exiting a vehicle) using the included Object Transition Manager script.Staggered UI Animations: A custom animator script provides professional, cascading entry effects for all menu windows with adjustable curves and delays.Custom Async Loading: Dedicated scene loading UI manager with progress bars, percentages, and soft screen fades.Technical Specs & DetailsBuilt purely with standard Unity Canvas (uGUI).Zero third-party plugins or dependencies required.Includes 7 highly optimized C# scripts for UI management, tab switching, button zoom animations, and scene transitions.Organized hierarchy with ready-to-drag Prefabs.Includes 4 fully functional Demo Scenes to test the flows immediately (including a dedicated Racing UI gameplay scene).Supported on Unity 2022.3 LTS and higher.Important Note This asset provides the UI framework, layouts, and visual logic/animations. It does not include actual 3D models, vehicle driving physics, or player movement controllers.Minimum Unity Version: 2022.3 LTS or higher.UI System: Native Unity Canvas (uGUI), zero external dependencies or plugins required.Scripts: 7 highly optimized C# scripts (including UIStaggeredAnimator, ObjectTransitionManager, AsyncLevelLoader).Scenes: 4 ready-to-use demo scenes (including Menu Styles and dedicated Gameplay Showcases for Racing and Character HUDs).Prefabs: Fully structured and linked prefabs for all UI windows (Main Menu, Garage, Character Clothing UI, Settings, etc.).HUD System: Dual setup featuring both a Racing HUD (Speedometer, Virtual Steering Wheel) and a Character HUD (Joystick, Action Buttons).Animations: Code-driven staggered UI transition effects and responsive button interactions.Assets: High-quality, properly sliced UI sprites ready for multiple resolutions.Target Platforms: Compatible with Mobile (iOS/Android), PC, and Console.Generative AI was used to create a limited number of background visuals and a few clothing-related icons in the customization section. Some of these elements were significantly modified, repainted, and customized to fit the project's visual style. All core UI artwork, icons, buttons, layouts, prefabs, animations, interactions, scene transitions, and package functionality were created and assembled manually.




