Fold & Fly: Paper Plane Controller & Creator
RageRun Games
$13.74
$27.49
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Fold it, throw it, fly it: a physics paper plane with Arcade and Glide flight, a Paper Plane Creator, tricks, funny crashes, rings, wind, targets, game modes, touch controls and 6 demo scenes.Every kid knows how a paper plane flies. Now your game does too.Paper Plane Controller is a physics paper plane that you fold, throw and fly. Lift, drag and stalls come from the plane's shape: a long glider floats for ages, a stubby dart turns on a coin, and pull up too hard and the nose drops just like the real thing. It still flies smoothly enough for anyone to pick up and play.Two ways to flyArcade: a little motor holds cruise speed, Boost goes faster and the plane levels itself. Made for ring races and free flight.Glide: no motor. The plane starts in your hand: aim, wind up and throw, then dive for speed and ride updrafts to stay up. Made for distance throws and target games.Switch with one key, or set it per plane.Design your own plane: the Paper Plane CreatorStart from Classic Dart, Glider, Wide Wing, Stunt or Needle, or press Surprise Me.Plain-language sliders for span, sweep, nose, wing angle, folded tips, winglets, keel and fin. Hover a slider and its part lights up in the live 3D preview.Ten paper styles (notebook, graph paper, newspaper, kraft, stripes, polka dots, waves, checker, camo), stickers, doodles or your own picture.See how it flies before you save: speed, glide, turning and stability bars, paper clips on the nose, and a test throw with distance marks.One click saves a ready-to-fly prefab, with its flight worked out from its shape.Tricks and crashes that make people laughLoops, barrel rolls and sideways dashes.Crashes crumple the paper, throw out paper scraps and play in slow motion.Hit a wall nose-first and the plane sticks in it like a dart, with a twang.Checkpoints and respawn.A world to play inWind zones and updrafts with streaks and sound: ride warm air over a radiator or the steam from a pot.Rings and boost rings, bullseye targets for floors and walls, bins, and paper cup stacks and toy block towers to knock over.Everything is placed from one menu and scores through events.Game modes and HUD, ready to goFree Flight, Ring Race (best times, waypoint to the next ring) and Target Toss (five throws, best score).A pause menu to pick them, and a HUD with speed, height, the throw meter, a stall warning, funny callouts, objective, timer, score and waypoint. No Canvas needed.Write your own modes from a small base class.Six demo scenes at toy scaleClassroom: desks, chalkboard, radiators and ceiling fans.Office: cubicles, copier, air-con and cup towers.Bedroom: a sunset bedroom with a dartboard and a teddy bear.Kitchen: steam from the pot and a fridge target to stick your plane in.Backyard: fly through the treehouse, under the washing line and up the barbecue smoke.Park: a big outdoor park with a fountain updraft, thermals, hot-air balloons and 20 rings.Plays everywhereKeyboard, gamepad and on-screen touch controls (floating stick, buttons, swipe to throw and dash, drag to look, optional tilt steering).Works with the Input System or the old Input Manager.Looks and sound, no files neededWings flap, bend and flutter; the paper ripples in the air and crumples on impact; wing-tip trails and speed lines.Every sound is generated: rushing air, rattling paper, throws, whooshes, crumples, ring chimes, fanfares and confetti pops. Swap in your own clips with a Sound Set, or export them as WAV files to edit.A chase camera that feels fast, watches loops and holds back to see crashes.Built for designersOne Setup Window: add planes, pick models or designs, presets and feel sliders, controls, camera, looks, world pieces, game modes and demo scenes.Check & Fix finds setup problems and fixes them in one click.Ten Classic plane models included, plus four ready-made designs.For programmersOne simulation component with read-only state and events (crashes, landings, tricks, throws, rings, targets, props).Fly it from your own code with SetInput, throw it with Throw, push it with AddWind.Scripted input for tutorials and attract modes; an automation API for the Creator and Setup Window.Namespaced code with assembly definitions.The docs include an upgrade guide.Works with Unity 6 and the Universal Render Pipeline (URP). Includes a Quick Start and a 20-page Documentation PDF.Contact: ragerungames@gmail.comJoin our Discord communityRigidbody paper plane simulation: lift from angle of attack with stall, lift and stall drag, side grip, stability and balance angle, coordinated turns, ground effect.Arcade (motor, boost, level assist) and Glide (throw launch with wind-up, aim and predicted arc) flight styles.Tricks: loop, barrel roll, dash. Crashes: crumple, tumble, dart-style sticking, slow motion. Checkpoints and respawn.Plane Profiles with 5 presets and 6 plain-language feel sliders.Paper Plane Creator: 5 shapes, 14 shape sliders, 10 paper styles, 8 sticker shapes, doodles, custom textures, flight from shape, paper clips, test throw, saves prefabs.World pieces: wind zones, updrafts, rings, boost rings, bullseye, bin and zone targets, knock-over props, checkpoints.Game modes: Free Flight, Ring Race, Target Toss; mode menu; base class for your own.IMGUI HUD: speed, height, throw meter, stall warning, callouts, objective, timer, score, waypoint.Input: keyboard, gamepad (Input System), touch controls with tilt; scripted input.Chase camera with speed FOV, loop view, crash hold and slow motion, orbit and presets.Procedural audio (13 sounds), Sound Sets, WAV export.Setup Window with Check & Fix, demo scene launcher; automatic URP material fixer; Setup Required installer for packages.Ready-made content: 10 Classic plane models, 4 Creator designs, 6 demo scenes.Supported platforms: Windows, macOS, Linux, Android and iOS (touch controls included). Render pipeline: URP (Unity 6). Built-in and HDRP are not supported. Dependencies: URP (com.unity.render-pipelines.universal). Input System recommended for gamepads.




