Cyberpunk Neon Signs & Boards - 200 Sci-Fi Props
Akram Ali
$10.99
$21.99
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A collection of 200 animated cyberpunk and sci-fi neon signs with realistic electrical flicker, dynamic glow controller, 12 optimized shared HDR materials, and full URP & Built-in pipeline support.Configured out of the box for Universal Render Pipeline (URP Lit) with pre-configured Bloom post-processing in the showcase scene. Also fully compatible with Built-in Render Pipeline (BiRP) via the included 1-click material converter: Tools > Cyberpunk Neon Signs > Convert Materials to Built-in (Standard).Transform your futuristic city streets, back alleys, cyber bars, night markets, and sci-fi megastructures with Cyberpunk Neon Signs & Boards! This massive library delivers 200 unique, production-ready cyberpunk and sci-fi neon signs, fully animated with realistic electrical flicker behaviors and customizable through an included interactive showcase controller.WHAT'S INSIDE:• 200 Unique Prefabs: - 100 Box Signs: Heavy-duty industrial chassis with front-facing neon tubes and mounting hardware. - 100 Shaped Architectural Signs: Distinctive blade and banner formats (Banner, Arrow, Circle, Stepped-T, Hexagon, Truss Frame, Diamond, Arch-Dome).• 12 Optimized Shared Materials: - 8 Vibrant HDR Neon Glow colors (Cyan, Pink, Green, Orange, Purple, Red, White, Yellow). - 4 PBR structural materials (Dark Metal, Gold Trim, Sign Backing, Rubber Cable). - Shared across all models for maximum GPU batching.• Dynamic Lighting & Flicker Script (NeonSignFlicker.cs): - 7 Distinct animation modes: Solid On, Gentle Pulse (deep organic breathing), Subtle Glitch (sharp authentic voltage drops), Heavy Flicker, Dying Tube (vintage sputtering), Strobe Pulse, and Broken/Off. - Performance-friendly MaterialPropertyBlock updates (no material leaks or runtime instantiation).• Interactive Showcase Demo Scene & HUD (Showcase.unity): - Pre-configured dark showroom with all 200 signs organized by category. - Real-time on-screen HUD window to test and tune effects, intensity, flicker speed, and batch presets live in Play Mode. - Click-to-select any 3D sign in the scene to inspect and customize individual lighting.• 1-Click Pipeline Converter: - Seamlessly switch all materials between Universal Render Pipeline (URP Lit) and Built-in (Standard) shaders via menu.• Pre-fitted BoxColliders on all 200 prefabs for out-of-the-box raycasting and collision.• Number of textures: 0 (Optimized shader color parameters for maximum GPU draw-call batching)• Texture dimensions: N/A• Minimum polygon count: 2,052 triangles• Maximum polygon count: 14,800 triangles• Average polygon count: 6,370 triangles• Number of meshes/prefabs: 200 Meshes / 200 Prefabs• Rigging: No• Animation count: 7 Procedural lighting animation modes (Driven via NeonSignFlicker component)• Animation type list: Procedural Scripted (Solid On, Gentle Pulse, Subtle Glitch, Heavy Flicker, Dying Tube, Strobe Pulse, Broken Off)• UV mapping: Yes• LOD information: None (Clean geometry optimized for real-time performance)• Types of materials: PBR Metallic & HDR Emissive Materials (12 Shared Materials compatible with URP Lit and Built-in Standard)




