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【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
Inspired from modern RPG system, UMARPG redesigned modern RPG with simpler control. 1 click/touch control system.
the system is PC/Mac and mobile-ready.
Features:
simple RPG combat system
supports mouse/keyboard and touch control, suitable for mobile
easy control
simple AI
various modifyable attribute
various attribute impairing skills
wealth of informative combat UI
variety of player/enemy skills
elemental attack/def
item drops
powerup status boost
more feature coming soon(leave feedback in forum)
various modifyable attribute: attributes such as health, movespeed, damage, attackspeed, reloadspeed, burstcount, waterdef, firedef, earthdef etc are easy to modify. all statuses are kept in single script, you can easily change any parameters according to your game design.
various attribute impairing skills: skills have secondary attribute impairing statuses. for example, fire damage deals "burning" status that deals damage over time. this status is easy to attach to any attack that you want and is very easy to modify.
wealth of informative combat UI: everything about the player/enemy's state is displayed on the UI. waterdef/ firedef/ earthdef, current move impairing status, damage bonus etc, anything that is not normal on the characterStat, is displayed on the UI. this is to help the player identify current status stacks on the characters.
friendly script: easy to add/modify/remove attack elements and status modifier attributes
Game design:
click/touch/hold to move
click/touch enemies to target
while targeted, player will auto shoot target even when moving
click/tap/keyboard skill bar at bottom to change elements
each attack has its own element which can only damage its opposing elemental's defense
water>fire>earth>water
damage is reduced by defense, amount is applied to health
each attack has its own attribute impairing damage
Contact us at illogicalgames@gmail.com
Join our discussion on forum here
Download the demo for PC or Mac
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