Male Pistol Movements – Motion Capture Animation PackMale Pistol Movements – Motion Capture Animation PackA complete motion-captured pistol locomotion set for male characters — built for third-person shooters, action games and any project where the hero or the enemy carries a handgun.This pack includes 261 motion capture animations covering relaxed pistol movement, ADS (Aim Down Sights) movement, firing and reloading, turns, moving turns, strafe direction changes, a full aim offset and hit reactions. Every animation was recorded on a Vicon motion capture system and cleaned by hand — everything you need to build a complete pistol locomotion system.Package contents:Relaxed Pistol Locomotion- Idle and Gesture – 3 Idles and 2 Gestures (5)- Turn in place 45° / 90° / 135° / 180°, Left / Right (8)- 8-directional Walk, Jog and Run (F, FL, FR, L, R, B, BL, BR) with Start / Loop / End cycles (72)- Walk turn starts and turns 90° / 180°, Left / Right – Long and Short (12)- Jog turn starts and turns 90° / 180°, Left / Right – Long and Short (16)- Run turn starts and turns 90° / 180°, Left / Right (8)- Walk box direction changes between F / B / L / R – Long and Short variants (36)- Jog box direction changes between F / B / L / R – Long and Short variants (24)ADS (Aim Down Sights)- ADS Idle, Idle to ADS and ADS turn in place 90° Left / Right (4)- ADS light hit reactions – Front / Back / Left / Right (4)- ADS single fire (3 variations) and reload (2 variations) (5)- 8-directional ADS Walk with Start / Loop / End cycles (24)- 6-directional ADS Jog (F, FL, FR, L, R, B) with Start / Loop / End cycles (18)- Full aim offset grid – 25 poses from 90° up to 90° down and 90° left to 90° right (25)Also included:- Male dummy character prefab with the pistol attached, fully rigged and textured, ready to drop into your scene- M1911-style pistol prefab with PBR textures- Ready-to-use Animator Controller for every animation- Organized demo scene showing all 261 animations in labeled groups- Animation List (PDF) with every clip nameTechnical details:- 261 motion capture animations- Recorded with Vicon motion capture system and hand-cleaned- Generic rig using the UE5 skeleton (root / pelvis / hand_r / weapon_r …) — works with any character on the same skeleton- Root Motion driven (Root Node: root) — enable Apply Root Motion on the Animator to move the character through the world- All clips share a single avatar (Copy From Other Avatar), so the animation preview shows the included character- Pistol grip baked into the hands: attach the pistol to the weapon_r bone at 0,0,0 with no offset — the support hand stays on the grip in all ADS clips- Clean, consistently named clips (AS_M_Pistol_* and AS_M_ADS_Pistol_*)- Built-in Render Pipeline (pistol materials use the Autodesk Interactive shader)Ideal for:Third-person shooters, action adventures, police and crime games, cover-based combat systems and AI enemy / NPC characters.Number Of Animation : 261Number Of Animator Controller : 261Number Of Prefab : 2 (Male Character with Pistol, Pistol)Number Of Skeletal Mesh : 2Number Of Material : 4Number Of Texture : 19 (2048 x 2048)Number Of Demo Scene : 1Number Of Avatar : 1 (shared by all animations)Documentation : Animation List (PDF)Character Mesh : 73,836 vertices / 124,556 trianglesPistol Mesh : 15,185 vertices / 16,701 trianglesMotion Capture : Vicon, hand-cleanedRig Type : Generic (UE5 Skeleton)Animation Type : Root Motion (Root Node: root)Weapon : pistol pose baked into the clips, pistol attached to the weapon_r bone at 0,0,0 (no offset)Render Pipeline : Built-inUnity Version : 2022.3 or newer




