ReleaseKit - Build, Package & Verify Releases
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ReleaseKit is a Unity Editor tool for preparing Windows x86_64 releases. It runs preflight checks, builds and packages the player, verifies the release artifact and keeps a history of recent builds.ReleaseKit is render-pipeline agnostic and does not depend on or modify rendering configuration.Tested with Unity 6000.3.9f1 using the Windows Editor. ReleaseKit currently targets Windows x86_64 standalone builds.ReleaseKit helps you prepare Windows builds for release from inside Unity.It puts the main release checks in one Editor window so you can build, verify the result and confirm that the release candidate is ready to ship.ReleaseKit includes:• Preflight checks before building• Windows x86_64 release builds• ZIP packaging and release artifact verification• SHA-256 and release manifest generation• Release candidate smoke checks• Recent build history• Clear build status and failure informationReleaseKit is not a CI/CD system or deployment service. It does not replace version control or a full build pipeline.It is for the part after development is done: creating a release build, checking what will ship, verifying the packaged output and confirming the release candidate before distribution.Features• Preflight checks before building• Windows x86_64 release builds• ZIP packaging• Release artifact verification• SHA-256 and release manifest generation• Release candidate smoke checks• Build status and failure details• Recent build history• Multi-profile build queueCompatibility• Unity 6• Windows Editor• Windows x86_64 standalone builds• Built-in Render Pipeline• URP• HDRP• Custom Render Pipelines• No additional Asset Store package dependenciesDocumentation• Setup and usage documentation included with the packageClaude Code were used to assist with debugging, code review, and test creation during development of ReleaseKit. All AI-assisted code was manually reviewed, modified where needed and tested in Unity before inclusion in the package.




