Female Injured Movement – Motion Capture Animation PackGive your female third-person character a wounded, limping way of moving. This pack contains 210 motion capture animations of a woman injured in the left leg and holding her wounded side with her left hand — built for survival, horror, action and story-driven games, injured NPCs and low-health states.The pack comes in three matching sets that share the same injured body motion, so you can switch between them in one Animator:- Unarmed – injured idle, gestures, turn in place and 8-directional limping Walk and Jog- Pistol – the same set with a pistol held low in the right hand- One-Hand Pistol ADS – the injured body aiming the pistol with the right hand only, while the left hand stays on the woundEvery clip was recorded with optical motion capture and cleaned by hand.Package contents:Unarmed (63)- Injured Idle and 2 Gestures (3)- Turn in place 90° / 180°, Left / Right (4)- 8-directional injured Walk (F, FL, FR, L, R, B, BL, BR) with Start / Loop / End cycles (24)- 8-directional injured Jog with Start / Loop / End cycles (24)- Walk and Jog turn starts 90° / 180°, Left / Right (8)Pistol (63)- Injured Idle and 2 Gestures (3)- Turn in place 90° / 180°, Left / Right (4)- 8-directional injured Walk with Start / Loop / End cycles (24)- 8-directional injured Jog with Start / Loop / End cycles (24)- Walk and Jog turn starts 90° / 180°, Left / Right (8)One-Hand Pistol ADS (Aim Down Sights) (84)- ADS Idle and ADS turn in place 90° Left / Right (3)- ADS light hit reactions – Front / Back / Left / Right (4)- ADS fire (3 variations) and a one-hand reload (4)- 8-directional ADS Walk with Start / Loop / End cycles (24)- 8-directional ADS Jog with Start / Loop / End cycles (24)- Full one-hand aim offset grid – 25 poses from 90° up to 90° down and 90° left to 90° right (25)Also included:- Female dummy character prefab with the pistol attached, fully rigged and textured, ready to drop into your scene- Female dummy character prefab without a weapon- Pistol prefab with PBR textures- Ready-to-use Animator Controller for every animation- Organized demo scene showing all 210 animations in labeled groups- Animation List (PDF) with every clip nameTechnical details:- 210 motion capture animations (Unarmed 63, Pistol 63, One-Hand Pistol ADS 84)- Recorded with optical motion capture and hand-cleaned- Generic rig using the UE5 skeleton (root / pelvis / hand_r / weapon_r …) — works with any character on the same skeleton- Root Motion driven (Root Node: root) — enable Apply Root Motion on the Animator to move the character through the world- Seamless blending: Starts begin and Ends finish on the Idle; ADS fire, hit and reload clips start and end on the ADS Idle pose- All clips share a single avatar (Copy From Other Avatar), so the animation preview shows the included character- Pistol grip baked into the hands: attach the pistol to the weapon_r bone at 0,0,0 with no offset- Clean, consistently named clips (AS_F_*Injured*)- Built-in Render Pipeline (pistol materials use the Autodesk Interactive shader)Ideal for:Survival and horror games, action adventures, third-person shooters, story-driven and cinematic games, low-health / wounded player states and injured AI / NPC characters.Number Of Animation : 210 (Unarmed 63, Pistol 63, One-Hand Pistol ADS 84)Number Of Animator Controller : 210Number Of Prefab : 3 (Female Character, Female Character with Pistol, Pistol)Number Of Skeletal Mesh : 2Number Of Material : 4Number Of Texture : 17 (2048 x 2048)Number Of Demo Scene : 1Number Of Avatar : 1 (shared by all animations)Character Mesh : 79,799 vertices / 135,868 trianglesPistol Mesh : 15,185 vertices / 16,701 trianglesMotion Capture : optical motion capture, hand-cleanedAnimation Frame Rate : 120 FPSRig Type : GenericAnimation Type : Root Motion (Root Node: root); Fire, Hit Reaction, Reload and Aim Offset clips are in placeWeapon : pistol pose baked into the Pistol and ADS clips, pistol attached to the weapon_r bone at 0,0,0 (no offset)Render Pipeline : Built-inUnity Version : 2022.3 or newer




