First Person Sniper Rifle Animations
xidePunk Studio
$19.24
$38.49
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First person arms with 13 sniper rifle animations, a rigged bolt action sniper with its own fire and reload animations, male and female hands, two glove styles, and a playable URP demo scene.Made for URP (URP Lit materials). Built-in: meshes, animations and scripts work; switch the materials to the Standard shader. HDRP: convert the materials with the HDRP material upgrader. Animations use a Generic rig for the included arms and sniper, not Humanoid. The demo controller uses the legacy Input Manager (Active Input Handling: Old or Both). Works with our other first person packs.A complete first person sniper rifle set, ready to drop under your camera.The pack includes first person arms, male and female, each with half gloves and full gloves. That gives four looks, and you switch between them with one component, in the editor or at runtime.The arms come with 13 animations covering the whole sniper loop:Idle, Walk, SprintDraw, HolsterFire with bolt cycleAim In, Aim Loop, Aim OutReloadJump Start, Jump Loop, Jump LandThe bolt action sniper is fully rigged (bolt, bolt carrier, trigger, magazine, magazine release, bullet and bipod legs) and has 3 animations of its own: Idle, Fire and Reload. A spare magazine, a bullet and a shell casing are included as their own prefabs.Everything is set up and ready to use:One prefab with arms, gloves and sniper, already positioned for a first person cameraAnimator controllers, with Idle, Walk and Sprint in a speed blend treeA demo scene with a playable first person controller: move, sprint, jump, fire, aim, reload, draw and holsterWeapon sway that reacts to camera movement and works with any player controllerCamera shakes for walking, sprinting, firing, jumping and landing, as editable assetsGlove and hands switch scriptThe arms use the same animator state names as our other first person packs, so one controller script can drive all of them.Unity 2022.3 or newer, Universal Render Pipeline (URP)Animations: 13 arm animations at 30 fps and 3 sniper animations (fire and reload at 60 fps), compression offRig: Generic. Arms skeleton 161 bones, sniper 12 bonesArms: male 10,112 triangles, female 10,410 trianglesGloves: half 41,338 (male) / 41,954 (female) triangles, full 32,450 / 32,502 trianglesSniper: 17,080 triangles, 6 materialsSpare magazine: 4,764 triangles. Bullet and shell casing: 4,408 triangles eachTextures: 2048x2048 (base color, normal, metallic/smoothness, occlusion on the casing)Materials: URP LitPrefabs: FPS_Arms_Sniper (arms, gloves and sniper), Magazine, Bullet, ShellScripts (namespace xidePunk.FPS): FpsGloveSwitch, FpsWeaponSway, FpsCameraShaker, FpsShakeSettings, FpsAnimTester (demo controller)Demo scene uses the legacy Input ManagerDocumentation: Readme.txt




