First person arms with 9 grenade animations, a rigged hand grenade with its own pin pull and throw, male and female hands, two glove styles, and a playable URP demo scene.Made for URP (URP Lit materials). Built-in: meshes, animations and scripts work; switch the materials to the Standard shader. HDRP: convert the materials with the HDRP material upgrader. Animations use a Generic rig for the included arms and grenade, not Humanoid. The demo controller uses the legacy Input Manager (Active Input Handling: Old or Both). Works with our other first person packs.A complete first person grenade set, ready to drop under your camera.The pack includes first person arms, male and female, each with half gloves and full gloves. That gives four looks, and you switch between them with one component, in the editor or at runtime.The arms come with 9 animations:Idle, Walk, SprintDraw, HolsterThrow, with the pin pulled by the other handJump Start, Jump Loop, Jump LandThe grenade is rigged (pin and ring) and has 2 animations of its own: Idle and Throw, so the pin comes out in the off hand during the throw.Everything is set up and ready to use:One prefab with arms, gloves and grenade, already positioned for a first person cameraAnimator controllers, with Idle, Walk and Sprint in a speed blend treeA demo scene with a playable first person controller: move, sprint, jump, throw, draw and holsterWeapon sway that reacts to camera movement and works with any player controllerCamera shakes for walking, sprinting, throwing, jumping and landing, as editable assetsGlove and hands switch scriptThe arms use the same animator state names as our other first person packs, so one controller script can drive all of them.Unity 2022.3 or newer, Universal Render Pipeline (URP)Animations: 9 arm animations at 30 fps and 2 grenade animations at 60 fps, compression offRig: Generic. Arms skeleton 161 bones, grenade 6 bonesArms: male 10,112 triangles, female 10,410 trianglesGloves: half 41,338 (male) / 41,954 (female) triangles, full 32,450 / 32,502 trianglesGrenade: 4,163 triangles, 1 materialTextures: 2048x2048 (base color, normal, metallic/smoothness, occlusion)Materials: URP LitPrefab: FPS_Arms_Grenade (arms, gloves and grenade)Scripts (namespace xidePunk.FPS): FpsGloveSwitch, FpsWeaponSway, FpsCameraShaker, FpsShakeSettings, FpsAnimTester (demo controller)Demo scene uses the legacy Input ManagerDocumentation: Readme.txt




