First person arms with 11 combat blade animations and a three hit attack combo, a combat blade with clean and bloody materials, male and female hands, two glove styles, and a playable URP demo scene.Made for URP (URP Lit materials). Built-in: meshes, animations and scripts work; switch the materials to the Standard shader. HDRP: convert the materials with the HDRP material upgrader. Animations use a Generic rig for the included arms, not Humanoid. The demo controller uses the legacy Input Manager (Active Input Handling: Old or Both). Works with our other first person packs.A complete first person combat blade set, ready to drop under your camera.The pack includes first person arms, male and female, each with half gloves and full gloves. That gives four looks, and you switch between them with one component, in the editor or at runtime.The arms come with 11 animations:Idle, Walk, SprintDraw, HolsterAttack 1, Attack 2, Attack 3Jump Start, Jump Loop, Jump LandThe combat blade sits in the right hand and comes with two materials: a clean one on the prefab and a bloody variant you can swap in. The three attacks play at the speeds of the original montages and chain into a combo in the demo.Everything is set up and ready to use:One prefab with arms, gloves and blade, already positioned for a first person cameraAnimator controller, with Idle, Walk and Sprint in a speed blend treeA demo scene with a playable first person controller: move, sprint, jump, a three hit attack combo, draw and holsterWeapon sway that reacts to camera movement and works with any player controllerCamera shakes for each attack, sprinting, jumping and landing, as editable assetsGlove and hands switch scriptThe arms use the same animator state names as our other first person packs, so one controller script can drive all of them.Unity 2022.3 or newer, Universal Render Pipeline (URP)Animations: 11 arm animations at 30 fps, compression offRig: Generic. Arms skeleton 161 bonesArms: male 10,112 triangles, female 10,410 trianglesGloves: half 41,338 (male) / 41,954 (female) triangles, full 32,450 / 32,502 trianglesBlade: 6,960 triangles, 1 material slot, 2 materials (M_Blade, M_Blade_Blood)Textures: 4096 sources imported at 2048 (base color, normal, metallic/smoothness, occlusion)Materials: URP LitPrefab: FPS_Arms_Blade (arms, gloves and blade)Scripts (namespace xidePunk.FPS): FpsGloveSwitch, FpsWeaponSway, FpsCameraShaker, FpsShakeSettings, FpsAnimTester (demo controller)Demo scene uses the legacy Input ManagerDocumentation: Readme.txt




