8 game-ready warehouse props with 2K PBR textures, 3 LODs each, mesh colliders, 15 Standard-shader materials, one-click prefab builder + demo scene.Warehouse Essentials is a set of 8 clean, game-ready warehouse props built at real-world meter scale with bottom-center pivots, ready to drop into any Built-in Render Pipeline project.What's inside- 8 FBX models, each containing LOD0 / LOD1 / LOD2 meshes plus UCX_ collision meshes- 15 PBR materials (Standard shader): wood pallet, cardboard, tape, shipping labels, painted metals (red / blue / yellow / orange / gray), brushed steel, rubber, transparent plastic shrink-wrap, carpet, concrete, hazard striping- 90 textures: 75 source 2K PNGs (albedo, OpenGL normal, roughness, metallic, AO) plus 15 generated MetallicSmoothness maps wired to the Standard shader's metallic workflow- One-click Editor builder (Warehouse Essentials menu): generates all 8 prefabs with LODGroups and mesh colliders, and builds a demo warehouse scene (concrete floor, 8 props, directional light, framed camera) — no manual LOD configurationLOD0 polygon counts (tris): Pallet 2052, Pallet Rack 3024, Box Stack 1008, Wrapped Pallet 3536, Flooring Roll 1996, Pallet Jack 3272, Utility Cart 4504, Safety Barrier 2192. Real-world dimensions, e.g. pallet 1.219 x 1.016 x 0.144 m.LOD: 3 levels per asset, screen-relative transition heights 0.6 / 0.3 / 0.1. Colliders: non-convex MeshColliders generated from the UCX_ collision boxes in each FBX.Pipeline compatibility: Built-in Render Pipeline (Standard shader) only. URP/HDRP not tested.Install / use1. Import the package into your project.2. Warehouse Essentials menu -> Build All Prefabs (one click builds all 8 prefabs with LODGroups + colliders).3. Warehouse Essentials menu -> Build Demo Scene for the demo warehouse scene.4. Drag prefabs into your scenes. Done.AI disclosure: 3D models were authored procedurally (clean primitives + bevels via Blender Python — not AI-generated meshes); textures are procedural PBR sets; the Unity-side materials, meta files, Editor builder script, and package assembly were hand-authored/automated by an AI assistant.8 FBX models (LOD0/LOD1/LOD2 meshes + UCX_ collision meshes), 15 hand-authored Standard-shader PBR materials, 90 2K PNG textures (albedo, OpenGL normal, roughness, metallic, AO + generated MetallicSmoothness maps), 8 prefabs with LODGroups and MeshColliders built by one-click Editor script, demo warehouse scene included. Built-in Render Pipeline only (URP/HDRP not tested). Unity 2022.3 LTS or newer. Documentation: README, asset specs, AI disclosure.3D models were authored procedurally (clean primitives + bevels via Blender Python — not AI-generated meshes); textures are procedural PBR sets; the Unity-side materials, meta files, Editor builder script, and package assembly were hand-authored/automated by an AI assistant.




