A lightweight, customizable curved carousel UI for Unity with smooth arc navigation, drag/swipe, snapping, looping, keyboard controls, and dynamic items.UI-based asset using Unity uGUI and TextMeshPro. No SRP-specific shaders or rendering features are required. The package is designed to work with Unity UI across supported render pipelines.Curved Carousel Menu Lite is a lightweight and easy-to-use curved carousel UI component for Unity.Create modern game menus, character selectors, vehicle selectors, game-mode selectors, item browsers, and other scrollable UI experiences with a smooth curved layout.FEATURES• Curved Arc carousel layout• Smooth item positioning and snapping• Mouse drag navigation• Touch/swipe navigation• Previous and Next navigation• Keyboard navigation• Click-to-focus and item selection• Optional looping• Center-item highlighting• Dynamic item creation• Custom carousel item prefabs• Image, title, subtitle, and item data support• Basic C# API• UnityEvents for interaction• Unity Input System support• Responsive Unity UI workflow• Demo scene• Demo generator• Documentation and quick-start guideCUSTOMIZATIONThe carousel can be customized for different game interfaces using your own item prefab, images, titles, subtitles, and content.USE CASES• Character selection• Vehicle selection• Game mode selection• Weapon selection• Inventory items• Level selection• Card selection• Item browsers• Media-style menus• Other Unity UI menusLITE EDITIONCurved Carousel Menu Lite is designed as a simple starting point for developers who need a curved carousel without a complicated setup.The Lite edition provides the essential carousel workflow. More advanced layouts and features are available in the paid Curved Carousel editions.Curved Carousel Menu Lite is a Unity UI/code asset and does not contain 3D models or character rigs.KEY FEATURES• Arc carousel layout• Dynamic carousel items• Smooth snapping• Drag and swipe navigation• Previous/Next navigation• Keyboard navigation• Click-to-focus and selection• Looping• Center-item highlighting• Custom item prefab support• Image, title and subtitle support• Unity Input System integration• UnityEvents• C# API• Demo scene• Demo generator• DocumentationUI / FRAMEWORK• Unity uGUI• RectTransform• Unity UI• TextMeshPro• Unity Input System3D MODELSNot applicable.RIGGINGNo.ANIMATIONNo imported character or model animation clips are included. Carousel motion is generated at runtime using Unity UI and C# logic.UV MAPPINGNot applicable.LODNot applicable.MATERIALSUI-based materials and components are used. No 3D PBR material workflow is required.TEXTURESThe carousel system does not require a specific texture set. Developers can provide their own UI images and sprites through the item prefab.MESHES / PREFABSIncludes UI prefab and demo content for the carousel workflow. No 3D model meshes are required.CUSTOMIZATIONUsers can provide their own images, item content, and custom UI item prefabs.This package was created with the aid of AI. Its contents were generated, completely or in part, with Claude (an AI assistant by Anthropic).AI-generated content:- All C# code: runtime scripts, Editor tools (Inspector, menus, demo generator), the demo script and the sample script, plus the assembly definitions.- The card prefab and the demo scene, produced by build scripts written with AI.- The demo images and UI sprites (Demo/Art, Prefabs/Sprites), generated procedurally by code written with AI. No image-generation model was used and no third-party images are included.- The documentation (README, Quick Start, Changelog).Work by the publisher (CodeStart-AI): defined the product scope and features, imported and tested the package in Unity 6000.3.16f1, reported the compiler and runtime problems found during testing and had them fixed, and reviewed the package before submission.




